We don't need to shout out loud if there is a Link Integrity
Failure. This does not mean HDCP has failed, it is expected and
taken into account in the HDCP Spec. The real failure happens when
we are not able to reauthenticate and get HDCP running again for
which we already have the right logging.
--v2
-Remove the log altogether [Ankit]
--v3
-Remove useless display variable
Signed-off-by: Suraj Kandpal <suraj.kandpal@intel.com>
Reviewed-by: Ankit Nautiyal <ankit.k.nautiyal@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241202060410.1872121-1-suraj.kandpal@intel.com
We currently are not calling display runtime suspend functions when
D3cold is not allowed. Because of that, we end up not disabling dynamic
DC states (and do not go to DC9). With dynamic DC states enabled, we
will also have DMC wakelock enabled. Since we use a delayed work to
release the DMC wakelock, the work might get executed a little too late
(after the PCI device has been put to D3hot) and we get a timeout
warning ("DMC wakelock release timed out") because the MMIO for
releasing the wakelock will be invalid after that point.
To fix that, make sure we flush the release work at the end of
xe_display_pm_runtime_suspend_late(). We can do that unconditionally
because, if there is no pending work, that turns into a no-op.
Signed-off-by: Gustavo Sousa <gustavo.sousa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241129164010.29887-4-gustavo.sousa@intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
The current behavior for the runtime suspend case is that
xe_display_pm_suspend_late() is only called when D3cold is allowed.
Let's incorporate that behavior into a function specific to runtime PM
and call it xe_display_pm_runtime_suspend_late().
With that, we keep stuff a bit more self-contained and allow having a
place for adding more "late display runtime suspend"-related logic that
isn't dependent on the "D3cold allowed" state.
v2:
- Fix typo in that caused xe_display_pm_runtime_suspend_late() to call
itself instead of xe_display_pm_suspend_late().
- Add the empty version of xe_display_pm_runtime_suspend_late() for
the !CONFIG_DRM_XE_DISPLAY case.
Signed-off-by: Gustavo Sousa <gustavo.sousa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241129164010.29887-3-gustavo.sousa@intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
We will need to flush the release work from outside in an upcoming
change. Let's put that into a public interface and call it
intel_dmc_wl_flush_release_work().
Signed-off-by: Gustavo Sousa <gustavo.sousa@intel.com>
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241129164010.29887-2-gustavo.sousa@intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Hand rolling the buffer overflow handling with snprintf() is a bit
tedious. The seq_buf interface is made for this. Switch to it.
Use struct intel_display while at it.
Reviewed-by: Gustavo Sousa <gustavo.sousa@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241127131838.3268735-1-jani.nikula@intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
We determine the "spec" eDP power sequencing delays
by referencing some max values from the eDP spec.
Write out each number from the spec explicitly instead
of precomputing the final number (that's the job of
the computer). Makes it a bit easier to see what the
supposed spec defined numbers actually are.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241106215859.25446-6-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Reuse struct intel_pps_delays for the LVDS power
sequencing delays instead of hand rolling it all.
Perhaps in the future we could reuse some of the
same PPS code for both LVDS and eDP (assuming we
can decouple the PPS code from intel_dp...).
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241106215859.25446-5-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Stop using the semi-random eDP spec T1,T3,... names for the
power sequencing delays, and instead call them by their human
readable names. Much easier to keep track what delay goes
where when you don't have to constantly cross reference against
the eDP spec.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241106215859.25446-4-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
We currently lack a proper struct definition for the VBT power
squencing delays, and instead we use the same struct definition
(in intel_bios.h) for both the VBT layout and our driver side
state. Decouple those two things by moving the current struct
into intel_vbt_defs.h and adding a new one for the driver's use.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241106215859.25446-3-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
The code initializing the power sequencing delays is a bit
hard to follow. One confusing thing is that we keep doing the
+/-1 adjustment for the hardware register value in several places.
Simplify this a bit by doing the adjustment only when reading or
writing the actual register.
This also matches how the LVDS code does things.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241106215859.25446-2-ville.syrjala@linux.intel.com
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
We've determined that indexed DSB writes are only faster
than MMIO writes when writing the same register ~5 or more
times. That seems very unlikely to happen in any other case
than when using indexed LUT registers. Simplify the code
by removing the MMIO->indexed write conversion logic and
just emit the instruction as an indexed write from the get go.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241120164123.12706-4-ville.syrjala@linux.intel.com
Reviewed-by: Uma Shankar <uma.shankar@intel.com>
DSB LUT register writes vs. palette anti-collision logic
appear to interact in interesting ways:
- posted DSB writes simply vanish into thin air while
anti-collision is active
- non-posted DSB writes actually get blocked by the anti-collision
logic, but unfortunately this ends up hogging the bus for
long enough that unrelated parallel CPU MMIO accesses start
to disappear instead
Even though we are updating the LUT during vblank we aren't
immune to the anti-collision logic because it kicks in briefly
for pipe prefill (initiated at frame start). The safe time
window for performing the LUT update is thus between the
undelayed vblank and frame start. Turns out that with low
enough CDCLK frequency (DSB execution speed depends on CDCLK)
we can exceed that.
As we are currently using non-posted writes for the legacy LUT
updates, in which case we can hit the far more severe failure
mode. The problem is exacerbated by the fact that non-posted
writes are much slower than posted writes (~4x it seems).
To mititage the problem let's switch to using posted DSB
writes for legacy LUT updates (which will involve using the
double write approach to avoid other problems with DSB
vs. legacy LUT writes). Despite writing each register twice
this will in fact make the legacy LUT update faster when
compared to the non-posted write approach, making the
problem less likely to appear. The failure mode is also
less severe.
This isn't the 100% solution we need though. That will involve
estimating how long the LUT update will take, and pushing
frame start and/or delayed vblank forward to guarantee that
the update will have finished by the time the pipe prefill
starts...
Cc: stable@vger.kernel.org
Fixes: 34d8311f4a ("drm/i915/dsb: Re-instate DSB for LUT updates")
Fixes: 25ea3411bd ("drm/i915/dsb: Use non-posted register writes for legacy LUT")
Closes: https://gitlab.freedesktop.org/drm/i915/kernel/-/issues/12494
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241120164123.12706-3-ville.syrjala@linux.intel.com
Reviewed-by: Uma Shankar <uma.shankar@intel.com>
Turns out the DSB indexed register write command has
rather significant initial overhead compared to the normal
MMIO write command. Based on some quick experiments on TGL
you have to write the register at least ~5 times for the
indexed write command to come out ahead. If you write the
register less times than that the MMIO write is faster.
So it seems my automagic indexed write logic was a bit
misguided. Go back to the original approach only use
indexed writes for the cases we know will benefit from
it (indexed LUT register updates).
Currently we shouldn't have any cases where this truly
matters (just some rare double writes to the precision
LUT index registers), but we will need to switch the
legacy LUT updates to write each LUT register twice (to
avoid some palette anti-collision logic troubles).
This would be close to the worst case for using indexed
writes (two writes per register, and 256 separate registers).
Using the MMIO write command should shave off around 30%
of the execution time compared to using the indexed write
command.
Cc: stable@vger.kernel.org
Fixes: 34d8311f4a ("drm/i915/dsb: Re-instate DSB for LUT updates")
Fixes: 25ea3411bd ("drm/i915/dsb: Use non-posted register writes for legacy LUT")
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241120164123.12706-2-ville.syrjala@linux.intel.com
Reviewed-by: Uma Shankar <uma.shankar@intel.com>
Currently intel_dpt_resume() tries to blindly rewrite all the
PTEs for currently bound DPT VMAs. That is problematic because
the CPU mapping for the DPT is only really guaranteed to exist
while the DPT object has been pinned. In the past we worked
around this issue by making DPT objects unshrinkable, but that
is undesirable as it'll waste physical RAM.
Let's instead forcefully evict all the DPT VMAs on suspend,
thus guaranteeing that intel_dpt_resume() has nothing to do.
To guarantee that all the DPT VMAs are evictable by
intel_dpt_suspend() we need to flush the cleanup workqueue
after the display output has been shut down.
And for good measure throw in a few extra WARNs to catch
any mistakes.
Cc: Brian Geffon <bgeffon@google.com>
Cc: Vidya Srinivas <vidya.srinivas@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241127061117.25622-4-ville.syrjala@linux.intel.com
Reviewed-by: Vidya Srinivas <vidya.srinivas@intel.com>
Tested-by: Vidya Srinivas <vidya.srinivas@intel.com>
Introduce a dedicated workqueue for the commit cleanup work.
In the future we'll need this to guarantee all the cleanup
works have finished at a specific point during suspend.
Cc: Brian Geffon <bgeffon@google.com>
Cc: Vidya Srinivas <vidya.srinivas@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241127061117.25622-3-ville.syrjala@linux.intel.com
Reviewed-by: Vidya Srinivas <vidya.srinivas@intel.com>
Tested-by: Vidya Srinivas <vidya.srinivas@intel.com>
Currently we reuse the commit_work for a later cleanup step.
Let's not do that so that atomic ioctl handler won't accidentally
wait for the cleanup work when it really wants to just wait on the
commit_tail() part. We'll just add another work struct for the
cleanup.
Cc: Brian Geffon <bgeffon@google.com>
Cc: Vidya Srinivas <vidya.srinivas@intel.com>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241127061117.25622-2-ville.syrjala@linux.intel.com
Reviewed-by: Vidya Srinivas <vidya.srinivas@intel.com>
Tested-by: Vidya Srinivas <vidya.srinivas@intel.com>
Use display version checks for display scratch registers, not graphics
version. And for the older platforms it's the same thing anyway.
Cc: Rodrigo Vivi <rodrigo.vivi@intel.com>
Reviewed-by: Mika Kahola <mika.kahola@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241126101222.2671224-1-jani.nikula@intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
encoder->get_hw_state() returns false for DP MST, and currently always
interprets 128b/132b as MST. Therefore the DDI MST mode checks in
intel_ddi_connector_get_hw_state() are redundant.
Prepare for future, and handle 128b/132b SST and warn on 8b/10b MST.
Cc: Imre Deak <imre.deak@intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241125120959.2366419-1-jani.nikula@intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
in function `i915_gem_gtt_reserve` @node comment,
i915_vma has no `mode` member, `i915_vma.node` is the correct name
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Zhang He <zhanghe9702@163.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241120123245.71101-1-zhanghe9702@163.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Move the check for display_irqs_enabled within vlv_display_irq_reset()
and vlv_display_irq_postinstall() to avoid looking at struct
intel_display members within i915 core irq code.
Within display irq code, vlv_display_irq_reset() may need to be called
with !display_irqs_enabled, so add a small wrapper.
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/ef43e26ebab7f84768391f5053c0eba44b647c89.1732102179.git.jani.nikula@intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Use the modern style for defining register contents. Expand the status
register contents a bit.
TODO: There are more VC payload mapping fields, spanning more registers,
and have more bits on more recent platforms.
v2:
- Fix DP_TP_STATUS_STREAMS_ENABLED_MASK mask (Imre)
- Drop status VC3 payload mapping for now
Cc: Imre Deak <imre.deak@intel.com>
Reviewed-by: Imre Deak <imre.deak@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/1ef15e6bb58ca847f89c9b39cbc9771cb57db408.1732106557.git.jani.nikula@intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Issue is seen when PSR enabled with setup frames and when try to disable
PSR at SRDONACK State (0x1). PSR FSM is stuck at SRDONACK(0x1) for more
than 5 seconds. Issue not seen with Setup frames disabled. Currently
disable psr1 if setuptime > vblank to workaround the above issue.
HSD: 16024594674
WA: 18037818876
v1: Initial version
v2: Add debug log and some cosmetic changes. [Jouni, Jani, Nemesa]
Signed-off-by: Animesh Manna <animesh.manna@intel.com>
Reviewed-by: Jouni Högander <jouni.hogander@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241105103916.1857731-1-animesh.manna@intel.com
The connector initialization in intel_dp_add_mst_connector() depends on
the device pointer in connector to be valid, at least by connector
debug printing. The device pointer is initialized by drm_connector_init(),
however that function also exposes the connector to in-kernel users,
which can't be done before the connector is fully initialized. For now
make sure the device pointer is valid before it's used, until a
follow-up change moving this to DRM core.
This issue was revealed by the commit in the Fixes: line below, before
which the above debug printing checked and handled a NULL device pointer
gracefully in DRM core.
Cc: Jani Nikula <jani.nikula@intel.com>
Fixes: 529798bd78 ("drm/i915/mst: convert to struct intel_display")
Closes: https://gitlab.freedesktop.org/drm/i915/kernel/-/issues/12799
Reviewed-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
Signed-off-by: Imre Deak <imre.deak@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241118131044.1278028-1-imre.deak@intel.com
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
As per DP spec the timeout for LANE_CHANNEL_EQ_DONE is 400ms. But this
timeout value is exclusively for the Aux RD Interval and excludes the
time consumed for the AUX Tx (i.e reading/writing FFE presets). Add
another 50ms for these AUX Tx to the 400ms timeout.
Ref: "Figure 3-52: 128b132b DP DPTC LANEx_CHANNEL_EQ_DONE Sequence" of
DP2.1a spec.
Co-developed-by: Srikanth V NagaVenkata <nagavenkata.srikanth.v@intel.com>
Signed-off-by: Arun R Murthy <arun.r.murthy@intel.com>
Reviewed-by: Suraj Kandpal <suraj.kandpal@intel.com>
Acked-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Suraj Kandpal <suraj.kandpal@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240925034432.1777029-4-arun.r.murthy@intel.com
Sleeping for < 10us use udelay, for 10us to 20ms use usleep_range() and
for > 10ms use msleep. flseep() will call the particular API based on
the above condition. (Documentation/timers/timers-howto.rst)
Aux RD Interval value depends on the value read from the dpcd register
which is updated from the sink device, hence use flseep.
Co-developed-by: Srikanth V NagaVenkata <nagavenkata.srikanth.v@intel.com>
Signed-off-by: Arun R Murthy <arun.r.murthy@intel.com>
Reviewed-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Suraj Kandpal <suraj.kandpal@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20240925034432.1777029-2-arun.r.murthy@intel.com
Move intel_power_domains_{suspend,resume} to inside
intel_display_power_{suspend_late, resume_early}.
With this also change the VLV suspend failure to call
the intel_display_power_resume_early. In the end, the only
function executed there for VLV is the intel_power_domains_resume.
Besides make the code more consistency give the call that was
immediately before: intel_display_power_suspend_late.
Reviewed-by: Jonathan Cavitt <jonathan.cavitt@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20241113225016.208673-7-rodrigo.vivi@intel.com
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>