arenos-nexus/Arenos Nexus/Library/PackageCache/com.unity.shadergraph@940512a5d7e1/Documentation~/Exposure-Node.md
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Exposure node

The Exposure node outputs the exposure value of the current camera. You can output the value from the current frame or the previous frame.

Render pipeline compatibility

The Exposure node is compatible only with the High Definition Render Pipeline (HDRP).

For more information about exposure, refer to Control exposure in the HDRP manual.

Ports

Name Direction Type Description
Output Output Float The exposure value of the camera.

Type

Use the Type property to select which exposure value to get. The options are:

  • Current Multiplier: Gets the camera's exposure value from the current frame.
  • Inverse Current Multiplier: Gets the inverse of the camera's exposure value from the current frame.
  • Previous Multiplier: Gets the camera's exposure value from the previous frame.
  • Inverse Previous Multiplier: Gets the inverse of the camera's exposure value from the previous frame.