arenos-nexus/Arenos Nexus/Library/PackageCache/com.unity.shadergraph@940512a5d7e1/Documentation~/Artistic-Nodes.md
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Artistic nodes

Adjust colors, blend layers, filter images, mask regions, manipulate normal maps, and convert color spaces.

Adjustment

Topic Description
Channel Mixer Controls the amount each of the channels of input In contribute to each of the output channels.
Contrast Adjusts the contrast of input In by the amount of input Contrast.
Hue Offsets the hue of input In by the amount of input Offset.
Invert Colors Inverts the colors of input In on a per channel basis.
Replace Color Replaces values in input In equal to input From to the value of input To.
Saturation Adjusts the saturation of input In by the amount of input Saturation.
White Balance Adjusts the temperature and tint of input In by the amount of inputs Temperature and Tint respectively.

Blend

Topic Description
Blend Blends the value of input Blend onto input Base using the blending mode defined by parameter Mode.

Filter

Topic Description
Dither Dither is an intentional form of noise used to randomize quantization error. It is used to prevent large-scale patterns such as color banding in images..

Mask

Topic Description
Channel Mask Masks values of input In on channels selected in dropdown Channels.
Color Mask Creates a mask from values in input In equal to input Mask Color.

Normal

Topic Description
Normal Blend Blends two normal maps defined by inputs A and B together.
Normal From Height Creates a normal map from a height map defined by input Texture.
Normal Strength Adjusts the strength of the normal map defined by input In by the amount of input Strength.
Normal Unpack Unpacks a normal map defined by input In.

Utility

Topic Description
Colorspace Conversion Returns the result of converting the value of input In from one colorspace space to another.