57 lines
4.2 KiB
Markdown
57 lines
4.2 KiB
Markdown
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# Artistic nodes
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Adjust colors, blend layers, filter images, mask regions, manipulate normal maps, and convert color spaces.
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## Adjustment
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| **Topic** | **Description** |
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|:---------------------------------------|---------------------------------------------------------------------------------------------------------|
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| [Channel Mixer](Channel-Mixer-Node.md) | Controls the amount each of the channels of input In contribute to each of the output channels. |
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| [Contrast](Contrast-Node.md) | Adjusts the contrast of input In by the amount of input Contrast. |
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| [Hue](Hue-Node.md) | Offsets the hue of input In by the amount of input Offset. |
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| [Invert Colors](Invert-Colors-Node.md) | Inverts the colors of input In on a per channel basis. |
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| [Replace Color](Replace-Color-Node.md) | Replaces values in input In equal to input From to the value of input To. |
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| [Saturation](Saturation-Node.md) | Adjusts the saturation of input In by the amount of input Saturation. |
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| [White Balance](White-Balance-Node.md) | Adjusts the temperature and tint of input In by the amount of inputs Temperature and Tint respectively. |
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## Blend
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| **Topic** | **Description** |
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|:-----------------------|----------------------------------------------------------------------------------------------------|
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| [Blend](Blend-Node.md) | Blends the value of input Blend onto input Base using the blending mode defined by parameter Mode. |
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## Filter
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| **Topic** | **Description** |
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|:-------------------------|-----------------------------------------------------------------------------------------------------------------------------------------------------------|
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| [Dither](Dither-Node.md) | Dither is an intentional form of noise used to randomize quantization error. It is used to prevent large-scale patterns such as color banding in images.. |
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## Mask
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| **Topic** | **Description** |
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|--------------------------------------|---------------------------------------------------------------------|
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| [Channel Mask](Channel-Mask-Node.md) | Masks values of input In on channels selected in dropdown Channels. |
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| [Color Mask](Color-Mask-Node.md) | Creates a mask from values in input In equal to input Mask Color. |
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## Normal
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| **Topic** | **Description** |
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|--------------------------------------------------|---------------------------------------------------------------------------------------------|
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| [Normal Blend](Normal-Blend-Node.md) | Blends two normal maps defined by inputs A and B together. |
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| [Normal From Height](Normal-From-Height-Node.md) | Creates a normal map from a height map defined by input Texture. |
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| [Normal Strength](Normal-Strength-Node.md) | Adjusts the strength of the normal map defined by input In by the amount of input Strength. |
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| [Normal Unpack](Normal-Unpack-Node.md) | Unpacks a normal map defined by input In. |
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## Utility
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| **Topic** | **Description** |
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|--------------------------------------------------------|----------------------------------------------------------------------------------------------|
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| [Colorspace Conversion](Colorspace-Conversion-Node.md) | Returns the result of converting the value of input In from one colorspace space to another. |
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