35 lines
		
	
	
		
			995 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			35 lines
		
	
	
		
			995 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using UnityEditor; | ||
|  | using Unity.PlasticSCM.Editor.UI; | ||
|  | 
 | ||
|  | namespace Unity.PlasticSCM.Editor | ||
|  | { | ||
|  |     internal static class UVCSMenuItem | ||
|  |     { | ||
|  | #if UNITY_6000_1_OR_NEWER | ||
|  |         [MenuItem(MENU_ITEM_NAME, false, 0)] | ||
|  | #else | ||
|  |         // Display the menu item in alphabetical order, | ||
|  |         // after Window/Search and before Window/Asset Store | ||
|  |         [MenuItem(MENU_ITEM_NAME, false, 1301)] | ||
|  | #endif | ||
|  |         static void ShowUVCSWindow() | ||
|  |         { | ||
|  |             SwitchUVCSPlugin.OnIfNeeded(UVCSPlugin.Instance); | ||
|  |         } | ||
|  | 
 | ||
|  |         [MenuItem(MENU_ITEM_NAME, true)] | ||
|  |         static bool ValidateMenu() | ||
|  |         { | ||
|  |             return !VCSBuiltInPlugin.IsAnyProviderEnabled(); | ||
|  |         } | ||
|  | 
 | ||
|  |         const string MENU_ITEM_NAME = | ||
|  | #if UNITY_6000_1_OR_NEWER | ||
|  |             // The Window menu was refactored in Unity 6000.1.0a4 to host both UVCS & External providers (Perforce) | ||
|  |             "Window/Version Control/" + UnityConstants.UVCS_WINDOW_TITLE; | ||
|  | #else | ||
|  |             "Window/" + UnityConstants.UVCS_WINDOW_TITLE; | ||
|  | #endif | ||
|  |     } | ||
|  | } |