Derive the Zeroable trait for existing bindgen generated bindings. This
is safe because all bindgen generated types are simple integer types for
which any bit pattern, including all zeros, is valid.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-7-8ae4058e3c0e@nvidia.com>
A data structure that can be used to write across multiple slices which
may be out of order in memory. This lets SBuffer user correctly and
safely write out of memory order, without error-prone tracking of
pointers/offsets.
let mut buf1 = [0u8; 3];
let mut buf2 = [0u8; 5];
let mut sbuffer = SBuffer::new([&mut buf1[..], &mut buf2[..]]);
let data = b"hello";
let result = sbuffer.write(data);
Reviewed-by: Lyude Paul <lyude@redhat.com>
Co-developed-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com>
Co-developed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-6-8ae4058e3c0e@nvidia.com>
The GSP requires some pieces of metadata to boot. These are passed in a
struct which the GSP transfers via DMA. Create this struct and get a
handle to it for future use when booting the GSP.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Co-developed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-5-8ae4058e3c0e@nvidia.com>
The GSP requires several areas of memory to operate. Each of these have
their own simple embedded page tables. Set these up and map them for DMA
to/from GSP using CoherentAllocation's. Return the DMA handle describing
where each of these regions are for future use when booting GSP.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Co-developed-by: Alexandre Courbot <acourbot@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-4-8ae4058e3c0e@nvidia.com>
There are times where we need to store a constant value defined as a
larger type (e.g. through a binding) into a smaller type, knowing
that the value will fit. Rust, unfortunately, only provides us with the
`as` operator for that purpose, the use of which is discouraged as it
silently strips data.
Extend the `num` module with functions allowing to perform the
conversion infallibly, at compile time.
Example:
const FOO_VALUE: u32 = 1;
// `FOO_VALUE` fits into a `u8`, so the conversion is valid.
let foo = num::u32_to_u8::<{ FOO_VALUE }>();
We are going to use this feature extensively in Nova.
Reviewed-by: Mikko Perttunen <mperttunen@nvidia.com>
[acourbot@nvidia.com: fix mistake in example pointed out by Mikko.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-3-8ae4058e3c0e@nvidia.com>
Set the correct DMA mask. Without this DMA will fail on some setups.
Signed-off-by: Alistair Popple <apopple@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-2-8ae4058e3c0e@nvidia.com>
Compute more of the required FB layout information to boot the GSP
firmware.
This information is dependent on the firmware itself, so first we need
to import and abstract the required firmware bindings in the `nvfw`
module.
Then, a new FB HAL method is introduced in `fb::hal` that uses these
bindings and hardware information to compute the correct layout
information.
This information is then used in `fb` and the result made visible in
`FbLayout`.
These 3 things are grouped into the same patch to avoid lots of unused
warnings that would be tedious to work around. As they happen in
different files, they should not be too difficult to track separately.
Acked-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251110-gsp_boot-v9-1-8ae4058e3c0e@nvidia.com>
There are a few remaining cases where we *do* want to use `as`,
because we specifically want to strip the data that does not fit into
the destination type. Comment these uses to clear confusion about the
intent.
Acked-by: Danilo Krummrich <dakr@kernel.org>
[acourbot@nvidia.com: fix merge conflicts after rebase.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-as-v3-6-6a30c7333ad9@nvidia.com>
Use the newly-introduced `num` module to replace the use of `as`
wherever it is safe to do. This ensures that a given conversion cannot
lose data if its source or destination type ever changes.
Acked-by: Danilo Krummrich <dakr@kernel.org>
[acourbot@nvidia.com: fix merge conflicts after rebase.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-as-v3-5-6a30c7333ad9@nvidia.com>
The core library's `From` implementations do not cover conversions
that are not portable or future-proof. For instance, even though it is
safe today, `From<usize>` is not implemented for `u64` because of the
possibility to support larger-than-64bit architectures in the future.
However, the kernel supports a narrower set of architectures, and in the
case of Nova we only support 64-bit. This makes it helpful and desirable
to provide more infallible conversions, lest we need to rely on the `as`
keyword and carry the risk of silently losing data.
Thus, introduce a new module `num` that provides safe const functions
performing more conversions allowed by the build target, as well as
`FromSafeCast` and `IntoSafeCast` traits that are just extensions of
`From` and `Into` to conversions that are known to be lossless.
Suggested-by: Danilo Krummrich <dakr@kernel.org>
Link: https://lore.kernel.org/rust-for-linux/DDK4KADWJHMG.1FUPL3SDR26XF@kernel.org/
Acked-by: Danilo Krummrich <dakr@kernel.org>
[acourbot@nvidia.com: fix merge conflicts after rebase.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-as-v3-4-6a30c7333ad9@nvidia.com>
This small patch updates the nova todo list to
remove some tasks that have been solved lately:
* COHA is solved in this patch series
* TRSM was solved recently [1]
[1] https://lore.kernel.org/rust-for-linux/DCEJ9SV4LBJL.11EUZVXX6EB9H@nvidia.com/
Signed-off-by: Daniel del Castillo <delcastillodelarosadaniel@gmail.com>
[acourbot@nvidia.com: set prefix to "Documentation: nova:".]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251104193756.57726-4-delcastillodelarosadaniel@gmail.com>
This patch solves one of the existing mentions of COHA, a task
in the Nova task list about improving the `CoherentAllocation` API.
It uses the `write` method from `CoherentAllocation`.
Signed-off-by: Daniel del Castillo <delcastillodelarosadaniel@gmail.com>
[acourbot@nvidia.com: set prefix to "gpu: nova-core:".]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251104193756.57726-3-delcastillodelarosadaniel@gmail.com>
Some comments that already existed didn't start with a capital
letter, this patch fixes that.
Signed-off-by: Daniel del Castillo <delcastillodelarosadaniel@gmail.com>
[acourbot@nvidia.com: set prefix to "gpu: nova-core:".]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251104193756.57726-2-delcastillodelarosadaniel@gmail.com>
This patch solves one of the existing mentions of COHA, a task
in the Nova task list about improving the `CoherentAllocation` API.
It uses the new `from_bytes` method from the `FromBytes` trait as
well as the `as_slice` and `as_slice_mut` methods from
`CoherentAllocation`.
Signed-off-by: Daniel del Castillo <delcastillodelarosadaniel@gmail.com>
[acourbot@nvidia.com: set prefix to "gpu: nova-core:".]
[acourbot@nvidia.com: fix merge conflict after imports refactor.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251104193756.57726-1-delcastillodelarosadaniel@gmail.com>
As per [1], we need one "use" item per line, in order to reduce merge
conflicts. Furthermore, we need a trailing ", //" in order to tell
rustfmt(1) to leave it alone.
This does that for the entire nova-core driver.
[1] https://docs.kernel.org/rust/coding-guidelines.html#imports
Acked-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
[acourbot@nvidia.com: remove imports already in prelude as pointed out
by Danilo.]
[acourbot@nvidia.com: remove a few unneeded trailing `//`.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251107021006.434109-1-jhubbard@nvidia.com>
Use `from_bytes_copy_prefix` to create `NpdeStruct` instead of building
it ourselves from the bytes stream. This lets us remove a few array
accesses and results in shorter code.
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-vbios-frombytes-v1-5-ac441ebc1de3@nvidia.com>
Use `from_bytes_copy_prefix` to create `BitHeader` instead of building
it ourselves from the bytes stream. This lets us remove a few array
accesses and results in shorter code.
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-vbios-frombytes-v1-4-ac441ebc1de3@nvidia.com>
Use `from_bytes_copy_prefix` to create `PcirStruct` instead of building
it ourselves from the bytes stream. This lets us remove a few array
accesses and results in shorter code.
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-vbios-frombytes-v1-3-ac441ebc1de3@nvidia.com>
Use `from_bytes_copy_prefix` to create the `PmuLookupTable` header
instead of building it ourselves from the bytes stream. This lets us
remove a few `as` conversions and array accesses.
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-vbios-frombytes-v1-2-ac441ebc1de3@nvidia.com>
The `from_bytes*` family of functions expect a slice of the exact same
size as the requested type. This can be sometimes cumbersome for callers
that deal with dynamic stream of data that needs to be manually cut
before each invocation of `from_bytes`.
To simplify such callers, introduce a new `from_bytes*_prefix` family of
methods, which split the input slice at the index required for the
equivalent `from_bytes` method to succeed, and return its result
alongside with the remainder of the slice.
This design is inspired by zerocopy's `try_*_from_prefix` family of
methods.
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Reviewed-by: Danilo Krummrich <dakr@kernel.org>
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Acked-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-vbios-frombytes-v1-1-ac441ebc1de3@nvidia.com>
Message-ID: <20251101-b4-frombytes-prefix-v1-1-0d9c1fd63b34@nvidia.com>
There are a few situations in the driver where we convert a `usize` into
a `u32` using `as`. Even though most of these are obviously correct, use
`try_from` and let the compiler optimize wherever it is safe to do so.
Acked-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-as-v3-3-6a30c7333ad9@nvidia.com>
Use the `image_type` method and compare its result to avoid using `as`.
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-as-v3-2-6a30c7333ad9@nvidia.com>
The `as` operator is best avoided as it silently drops bits if the
destination type is smaller that the source.
For data types where this is clearly not the case, use `from` to
unambiguously signal that these conversions are lossless.
Acked-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251029-nova-as-v3-1-6a30c7333ad9@nvidia.com>
The nova-drm driver does not provide any value without nova-core being
selected as well, hence select NOVA_CORE.
Fixes: cdeaeb9dd7 ("drm: nova-drm: add initial driver skeleton")
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Reviewed-by: John Hubbard <jhubbard@nvidia.com>
Link: https://patch.msgid.link/20251028110058.340320-2-dakr@kernel.org
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Commit cf4fd52e32 ("rust: drm: Introduce the Tyr driver for Arm Mali
GPUs") introduced the Tyr driver for ARM Mali GPUs, which is maintained
through the drm-rust tree, hence add it to the corresponding entry in
MAINTAINERS.
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Acked-by: Daniel Almeida <daniel.almeida@collabora.com>
Acked-by: Alice Ryhl <aliceryhl@google.com>
Link: https://patch.msgid.link/20251028104433.334886-1-dakr@kernel.org
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Using this operand can produce invalid values. It also doesn't bring
any benefit as one can use the builder pattern to assemble a new value.
Reported-by: Edwin Peer <epeer@nvidia.com>
Link: https://lore.kernel.org/rust-for-linux/F3853912-2C1C-4F9B-89B0-3168689F35B3@nvidia.com/
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Reviewed-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251022-nova-bitfield-v1-3-73bc0988667b@nvidia.com>
The shift is more easily expressed by the index of the lowest bit of the
field.
Reported-by: Edwin Peer <epeer@nvidia.com>
Link: https://lore.kernel.org/rust-for-linux/F3853912-2C1C-4F9B-89B0-3168689F35B3@nvidia.com/
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Reviewed-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251022-nova-bitfield-v1-2-73bc0988667b@nvidia.com>
wait_on was a temporary helper function waiting for a kernel crate
equivalent.
Now that read_poll_timeout and fsleep are available, use them and remove
wait_on.
Acked-by: Danilo Krummrich <dakr@kernel.org>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251020-nova_wait_on-v1-1-2eb87fb38d14@nvidia.com>
The need_riscv parameter and its associated RISCV validation logic are
are actually unnecessary for correct operation. Remove it, along with
the now-unused bar parameter as well.
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251025014050.585153-3-jhubbard@nvidia.com>
This register read is not required in order to bring up any of the GPUs,
and it is read too early on Hopper/Blackwell+ GPUs anyway. So just stop
doing this.
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251025014050.585153-2-jhubbard@nvidia.com>
...which is sufficient to make Ada GPUs work, because they use the
pre-existing Ampere GPU code, unmodified.
Tested on AD102 (RTX 6000 Ada).
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251025012017.573078-1-jhubbard@nvidia.com>
This also changes .try_alter() to try_update().
After this commit, instead of "read, write and alter", the methods
available for registers are now "read, write and update".
This reads a lot easier for people who are used to working with
registers, and aligns the API with what e.g. regmap uses.
No functional changes are intended.
Signed-off-by: John Hubbard <jhubbard@nvidia.com>
[acourbot@nvidia.com: add Link tag for context.]
[acourbot@nvidida.com: mention regmap in commit log.]
Link: https://lore.kernel.org/all/2c5d90c8-e73a-4f04-9c1d-30adbd0fef07@nvidia.com/
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251025010815.566909-2-jhubbard@nvidia.com>
I noticed by chance that there's actually already a pointer to this in
struct drm_gem_object. So, no use in carrying this around!
Signed-off-by: Lyude Paul <lyude@redhat.com>
Acked-by: Danilo Krummrich <dakr@kernel.org>
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Link: https://lore.kernel.org/r/20251021172220.252558-1-lyude@redhat.com
Currently in order to implement AlwaysRefCounted for gem objects, we use a
blanket implementation:
unsafe impl<T: IntoGEMObject> AlwaysRefCounted for T { … }
While this technically works, it comes with the rather unfortunate downside
that attempting to create a similar blanket implementation in any other
kernel crate will now fail in a rather confusing way.
Using an example from the (not yet upstream) rust DRM KMS bindings, if we
were to add:
unsafe impl<T: RcModeObject> AlwaysRefCounted for T { … }
Then the moment that both blanket implementations are present in the same
kernel tree, compilation fails with the following:
error[E0119]: conflicting implementations of trait `types::AlwaysRefCounted`
--> rust/kernel/drm/kms.rs:504:1
|
504 | unsafe impl<T: RcModeObject> AlwaysRefCounted for T {
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ conflicting implementation
|
::: rust/kernel/drm/gem/mod.rs:97:1
|
97 | unsafe impl<T: IntoGEMObject> AlwaysRefCounted for T {
| ---------------------------------------------------- first implementation here
So, revert these changes for now. The proper fix for this is to introduce a
macro for copy/pasting the same implementation of AlwaysRefCounted around.
This reverts commit 38cb08c3fc.
Signed-off-by: Lyude Paul <lyude@redhat.com>
Reviewed-by: Alice Ryhl <aliceryhl@google.com>
Link: https://lore.kernel.org/r/20251016210955.2813186-2-lyude@redhat.com
Add support for custom visibility to allow for users to control
visibility of the structure and helpers.
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Reviewed-by: Elle Rhumsaa <elle@weathered-steel.dev>
Reviewed-by: Edwin Peer <epeer@nvidia.com>
Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com>
[acourbot@nvidia.com: fix long lines warnings and typo in commit message.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251016151323.1201196-5-joelagnelf@nvidia.com>
Previously, bitfields were hardcoded to use u32 as the underlying
storage type. Add support for different storage types (u8, u16, u32,
u64) to the bitfield macro.
New syntax is: struct Name(<type ex., u32>) { ... }
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Reviewed-by: Elle Rhumsaa <elle@weathered-steel.dev>
Reviewed-by: Edwin Peer <epeer@nvidia.com>
Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com>
[acourbot@nvidia.com: fix long lines warnings.]
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251016151323.1201196-4-joelagnelf@nvidia.com>
Move the bitfield-specific code from the register macro into a new macro
called bitfield. This will be used to define structs with bitfields,
similar to C language.
Reviewed-by: Elle Rhumsaa <elle@weathered-steel.dev>
Reviewed-by: Alexandre Courbot <acourbot@nvidia.com>
Reviewed-by: Edwin Peer <epeer@nvidia.com>
Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251016151323.1201196-3-joelagnelf@nvidia.com>
The getter method of a field works with the field type, but its setter
expects the type of the register. This leads to an asymmetry in the
From/Into implementations required for a field with a dedicated type.
For instance, a field declared as
pub struct ControlReg(u32) {
3:0 mode as u8 ?=> Mode;
...
}
currently requires the following implementations:
impl TryFrom<u8> for Mode {
...
}
impl From<Mode> for u32 {
...
}
Change this so the `From<Mode>` now needs to be implemented for `u8`,
i.e. the primitive type of the field. This is more consistent, and will
become a requirement once we start using the TryFrom/Into derive macros
to implement these automatically.
Reported-by: Edwin Peer <epeer@nvidia.com>
Closes: https://lore.kernel.org/rust-for-linux/F3853912-2C1C-4F9B-89B0-3168689F35B3@nvidia.com/
Reviewed-by: Joel Fernandes <joelagnelf@nvidia.com>
Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com>
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Message-ID: <20251016151323.1201196-2-joelagnelf@nvidia.com>
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Merge tag 'v6.18-rc2' into 'drm-rust-next'
When pushing commits to drm-rust-next, we need to verify that the
patches pass rustfmt. Thus, pull in v6.18-rc2 for its rustfmt fix.
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
Instead of manually deferring cleanup of vm_bos, use the new GPUVM
infrastructure for doing so.
To avoid manual management of vm_bo refcounts, the panthor_vma_link()
and panthor_vma_unlink() methods are changed to get and put a vm_bo
refcount on the vm_bo. This simplifies the code a lot. I preserved the
behavior where panthor_gpuva_sm_step_map() drops the refcount right away
rather than letting panthor_vm_cleanup_op_ctx() do it later.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Link: https://lore.kernel.org/r/20251006-vmbo-defer-v4-2-30cbd2c05adb@google.com
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
When using GPUVM in immediate mode, it is necessary to call
drm_gpuvm_unlink() from the fence signalling critical path. However,
unlink may call drm_gpuvm_bo_put(), which causes some challenges:
1. drm_gpuvm_bo_put() often requires you to take resv locks, which you
can't do from the fence signalling critical path.
2. drm_gpuvm_bo_put() calls drm_gem_object_put(), which is often going
to be unsafe to call from the fence signalling critical path.
To solve these issues, add a deferred version of drm_gpuvm_unlink() that
adds the vm_bo to a deferred cleanup list, and then clean it up later.
The new methods take the GEMs GPUVA lock internally rather than letting
the caller do it because it also needs to perform an operation after
releasing the mutex again. This is to prevent freeing the GEM while
holding the mutex (more info as comments in the patch). This means that
the new methods can only be used with DRM_GPUVM_IMMEDIATE_MODE.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Danilo Krummrich <dakr@kernel.org>
Link: https://lore.kernel.org/r/20251006-vmbo-defer-v4-1-30cbd2c05adb@google.com
[aliceryhl: fix formatting of vm_bo = llist_entry(...) line]
Signed-off-by: Alice Ryhl <aliceryhl@google.com>
have correct lost idle time accounting
- Stop the deadline server task before a CPU goes offline
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Merge tag 'sched_urgent_for_v6.18_rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull scheduler fixes from Borislav Petkov:
- Make sure the check for lost pelt idle time is done unconditionally
to have correct lost idle time accounting
- Stop the deadline server task before a CPU goes offline
* tag 'sched_urgent_for_v6.18_rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
sched/fair: Fix pelt lost idle time detection
sched/deadline: Stop dl_server before CPU goes offline
- Move the uprobe optimization to a better location logically
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Merge tag 'perf_urgent_for_v6.18_rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull perf fixes from Borislav Petkov:
- Make sure perf reporting works correctly in setups using
overlayfs or FUSE
- Move the uprobe optimization to a better location logically
* tag 'perf_urgent_for_v6.18_rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
perf/core: Fix MMAP2 event device with backing files
perf/core: Fix MMAP event path names with backing files
perf/core: Fix address filter match with backing files
uprobe: Move arch_uprobe_optimize right after handlers execution
remaining from previous boots
- Add a missing barrier in the TLB flushing code to prevent erroneously not
flushing a TLB generation
- Make sure cpa_flush() does not overshoot when computing the end range of
a flush region
- Fix resctrl bandwidth counting on AMD systems when the amount of monitoring
groups created exceeds the number the hardware can track
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Merge tag 'x86_urgent_for_v6.18_rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull x86 fixes from Borislav Petkov:
- Reset the why-the-system-rebooted register on AMD to avoid stale bits
remaining from previous boots
- Add a missing barrier in the TLB flushing code to prevent erroneously
not flushing a TLB generation
- Make sure cpa_flush() does not overshoot when computing the end range
of a flush region
- Fix resctrl bandwidth counting on AMD systems when the amount of
monitoring groups created exceeds the number the hardware can track
* tag 'x86_urgent_for_v6.18_rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
x86/CPU/AMD: Prevent reset reasons from being retained across reboot
x86/mm: Fix SMP ordering in switch_mm_irqs_off()
x86/mm: Fix overflow in __cpa_addr()
x86/resctrl: Fix miscount of bandwidth event when reactivating previously unavailable RMID
'rustfmt', by default, formats imports in a way that is prone to
conflicts while merging and rebasing, since in some cases it condenses
several items into the same line.
Document in our guidelines that we will handle this for the moment with
the trailing empty comment workaround and make the tree 'rustfmt'-clean
again.
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Merge tag 'rust-rustfmt' of git://git.kernel.org/pub/scm/linux/kernel/git/ojeda/linux
Pull rustfmt fixes from Miguel Ojeda:
"Rust 'rustfmt' cleanup
'rustfmt', by default, formats imports in a way that is prone to
conflicts while merging and rebasing, since in some cases it condenses
several items into the same line.
Document in our guidelines that we will handle this for the moment
with the trailing empty comment workaround and make the tree
'rustfmt'-clean again"
* tag 'rust-rustfmt' of git://git.kernel.org/pub/scm/linux/kernel/git/ojeda/linux:
rust: bitmap: fix formatting
rust: cpufreq: fix formatting
rust: alloc: employ a trailing comment to keep vertical layout
docs: rust: add section on imports formatting
If possible, could you still pick this change for v6.18 [1]? The change in
question corrects the state transitions for ARM FF-A to match the spec and
how tpm_crb behaves on other platforms.
[1] https://lore.kernel.org/linux-integrity/aPN59bwcUrieMACf@kernel.org/
BR, Jarkko
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Merge tag 'tpmdd-next-v6.18-rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/jarkko/linux-tpmdd
Pull tpm fix from Jarkko Sakkinen:
"Correct the state transitions for ARM FF-A to match the spec and how
tpm_crb behaves on other platforms"
* tag 'tpmdd-next-v6.18-rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/jarkko/linux-tpmdd:
tpm_crb: Add idle support for the Arm FF-A start method