drm/vc4: plane: Handle fractional coordinates using the phase field

Apply fractional source co-ordinates into the scaling filters.

Signed-off-by: Dom Cobley <popcornmix@gmail.com>
Reviewed-by: Maxime Ripard <mripard@kernel.org>
Link: https://patchwork.freedesktop.org/patch/msgid/20240621152055.4180873-3-dave.stevenson@raspberrypi.com
Signed-off-by: Dave Stevenson <dave.stevenson@raspberrypi.com>
This commit is contained in:
Dom Cobley 2024-06-21 16:20:26 +01:00 committed by Dave Stevenson
parent 6639d7d9af
commit ac69c01fa8

View File

@ -532,14 +532,61 @@ static void vc4_write_tpz(struct vc4_plane_state *vc4_state, u32 src, u32 dst)
VC4_SET_FIELD(recip, SCALER_TPZ1_RECIP));
}
static void vc4_write_ppf(struct vc4_plane_state *vc4_state, u32 src, u32 dst)
/* phase magnitude bits */
#define PHASE_BITS 6
static void vc4_write_ppf(struct vc4_plane_state *vc4_state, u32 src, u32 dst,
u32 xy, int channel)
{
u32 scale = (1 << 16) * src / dst;
u32 scale = src / dst;
s32 offset, offset2;
s32 phase;
/*
* Start the phase at 1/2 pixel from the 1st pixel at src_x.
* 1/4 pixel for YUV.
*/
if (channel) {
/*
* The phase is relative to scale_src->x, so shift it for
* display list's x value
*/
offset = (xy & 0x1ffff) >> (16 - PHASE_BITS) >> 1;
offset += -(1 << PHASE_BITS >> 2);
} else {
/*
* The phase is relative to scale_src->x, so shift it for
* display list's x value
*/
offset = (xy & 0xffff) >> (16 - PHASE_BITS);
offset += -(1 << PHASE_BITS >> 1);
/*
* This is a kludge to make sure the scaling factors are
* consistent with YUV's luma scaling. We lose 1-bit precision
* because of this.
*/
scale &= ~1;
}
/*
* There may be a also small error introduced by precision of scale.
* Add half of that as a compromise
*/
offset2 = src - dst * scale;
offset2 >>= 16 - PHASE_BITS;
phase = offset + (offset2 >> 1);
/* Ensure +ve values don't touch the sign bit, then truncate negative values */
if (phase >= 1 << PHASE_BITS)
phase = (1 << PHASE_BITS) - 1;
phase &= SCALER_PPF_IPHASE_MASK;
vc4_dlist_write(vc4_state,
SCALER_PPF_AGC |
VC4_SET_FIELD(scale, SCALER_PPF_SCALE) |
VC4_SET_FIELD(0, SCALER_PPF_IPHASE));
VC4_SET_FIELD(phase, SCALER_PPF_IPHASE));
}
static u32 vc4_lbm_size(struct drm_plane_state *state)
@ -597,27 +644,27 @@ static void vc4_write_scaling_parameters(struct drm_plane_state *state,
/* Ch0 H-PPF Word 0: Scaling Parameters */
if (vc4_state->x_scaling[channel] == VC4_SCALING_PPF) {
vc4_write_ppf(vc4_state,
vc4_state->src_w[channel], vc4_state->crtc_w);
vc4_write_ppf(vc4_state, vc4_state->src_w[channel],
vc4_state->crtc_w, vc4_state->src_x, channel);
}
/* Ch0 V-PPF Words 0-1: Scaling Parameters, Context */
if (vc4_state->y_scaling[channel] == VC4_SCALING_PPF) {
vc4_write_ppf(vc4_state,
vc4_state->src_h[channel], vc4_state->crtc_h);
vc4_write_ppf(vc4_state, vc4_state->src_h[channel],
vc4_state->crtc_h, vc4_state->src_y, channel);
vc4_dlist_write(vc4_state, 0xc0c0c0c0);
}
/* Ch0 H-TPZ Words 0-1: Scaling Parameters, Recip */
if (vc4_state->x_scaling[channel] == VC4_SCALING_TPZ) {
vc4_write_tpz(vc4_state,
vc4_state->src_w[channel], vc4_state->crtc_w);
vc4_write_tpz(vc4_state, vc4_state->src_w[channel],
vc4_state->crtc_w);
}
/* Ch0 V-TPZ Words 0-2: Scaling Parameters, Recip, Context */
if (vc4_state->y_scaling[channel] == VC4_SCALING_TPZ) {
vc4_write_tpz(vc4_state,
vc4_state->src_h[channel], vc4_state->crtc_h);
vc4_write_tpz(vc4_state, vc4_state->src_h[channel],
vc4_state->crtc_h);
vc4_dlist_write(vc4_state, 0xc0c0c0c0);
}
}
@ -1052,6 +1099,24 @@ static int vc4_plane_mode_set(struct drm_plane *plane,
return -EINVAL;
}
/* fetch an extra pixel if we don't actually line up with the left edge. */
if ((vc4_state->src_x & 0xffff) && vc4_state->src_x < (state->fb->width << 16))
width++;
/* same for the right side */
if (((vc4_state->src_x + vc4_state->src_w[0]) & 0xffff) &&
vc4_state->src_x + vc4_state->src_w[0] < (state->fb->width << 16))
width++;
/* now for the top */
if ((vc4_state->src_y & 0xffff) && vc4_state->src_y < (state->fb->height << 16))
height++;
/* and the bottom */
if (((vc4_state->src_y + vc4_state->src_h[0]) & 0xffff) &&
vc4_state->src_y + vc4_state->src_h[0] < (state->fb->height << 16))
height++;
/* Don't waste cycles mixing with plane alpha if the set alpha
* is opaque or there is no per-pixel alpha information.
* In any case we use the alpha property value as the fixed alpha.