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intel_idle: Drop C-states redundant when PC6 is disabled
On modern Xeon platforms, such as Granite Rapids, Sierra Forest, and Clearwater Forest, there are two flavors of requestable C6 states: C6 and C6P. C6 allows only core C6 (CC6), while C6P allows both CC6 and package C6 (PC6). PC6 saves more power but also has a higher exit latency, so many users disable it in BIOS. When PC6 is disabled, C6P becomes identical to C6 — the CPU treats C6P requests as C6 requests. Exposing both C6 and C6P to user space in this situation is confusing: two states with the same name look different but behave the same. It also adds unnecessary overhead to the cpuidle subsystem, which is a fast path: the governor evaluates every registered state on idle entry. Drop C-states that are redundant when PC6 is disabled by marking them with CPUIDLE_FLAG_UNUSABLE, which causes cpuidle to exclude them when registering idle states. Signed-off-by: Artem Bityutskiy <artem.bityutskiy@linux.intel.com> Link: https://patch.msgid.link/20260425072532.358365-5-dedekind1@gmail.com Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
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@ -2129,6 +2129,53 @@ static void __init spr_idle_state_table_update(void)
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}
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}
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/**
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* drop_pc6_redundant_cstates() - Drop C-states redundant when PC6 is disabled.
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* @states: Idle states table to modify.
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*
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* When PC6 is disabled in BIOS, C-states that exist solely to enable PC6
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* entry (such as C6P or C6SP) become identical to shallower C-states like
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* C6, and are therefore redundant. Should be called only on systems with
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* multiple C6 flavors.
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*/
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static void __init drop_pc6_redundant_cstates(struct cpuidle_state *states)
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{
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int count;
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if (!skx_is_pc6_disabled())
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/* PC6 is not disabled, nothing to do */
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return;
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for (count = 0; states[count].enter; count++)
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continue;
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if (count < 2) {
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pr_debug("Too few idle states to drop PC6-redundant states\n");
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return;
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}
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/*
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* Sanity check: At this point all platforms with multiple C6 flavors
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* use the CPUIDLE_FLAG_PARTIAL_HINT_MATCH flag. And the last state in
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* the table is the one that becomes redundant when PC6 is disabled.
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*/
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if (!(states[count - 1].flags & CPUIDLE_FLAG_PARTIAL_HINT_MATCH)) {
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pr_debug("Can't drop PC6-redundant states: unexpected flags\n");
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return;
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}
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/*
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* On all current platforms with multiple C6 flavors, there is only one
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* C-state that becomes redundant when PC6 is disabled. This state is
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* the last one in the table. Drop it by marking it with
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* CPUIDLE_FLAG_UNUSABLE so that cpuidle excludes it when registering
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* idle states.
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*/
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pr_info("Dropping idle state %s because PC6 is disabled\n",
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states[count - 1].name);
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states[count - 1].flags |= CPUIDLE_FLAG_UNUSABLE;
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}
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/**
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* byt_cht_auto_demotion_disable - Disable Bay/Cherry Trail auto-demotion.
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*/
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@ -2218,6 +2265,12 @@ static void __init intel_idle_init_cstates_icpu(struct cpuidle_driver *drv)
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case INTEL_ATOM_AIRMONT:
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byt_cht_auto_demotion_disable();
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break;
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case INTEL_GRANITERAPIDS_D:
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case INTEL_GRANITERAPIDS_X:
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case INTEL_ATOM_CRESTMONT_X:
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case INTEL_ATOM_DARKMONT_X:
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drop_pc6_redundant_cstates(cpuidle_state_table);
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break;
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}
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for (cstate = 0; cstate < CPUIDLE_STATE_MAX; ++cstate) {
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