26 lines
		
	
	
		
			714 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			26 lines
		
	
	
		
			714 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| using UnityEngine.Timeline;
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| 
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| // Data sources for key overlays
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| namespace UnityEditor.Timeline
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| {
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|     // Used for key overlays manipulators
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|     class AnimationTrackKeyDataSource : BasePropertyKeyDataSource
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|     {
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|         readonly float m_TrackOffset;
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| 
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|         protected override AnimationClip animationClip { get; }
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| 
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|         public AnimationTrackKeyDataSource(AnimationTrack track)
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|         {
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|             animationClip = track != null ? track.infiniteClip : null;
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|             m_TrackOffset = track != null ? (float)track.infiniteClipTimeOffset : 0.0f;
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|         }
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| 
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|         protected override float TransformKeyTime(float keyTime)
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|         {
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|             return keyTime + m_TrackOffset;
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|         }
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|     }
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| }
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