32 lines
		
	
	
		
			709 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			709 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System.Collections.Generic;
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| using System.Linq;
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| using UnityEngine;
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| using Object = UnityEngine.Object;
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| 
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| namespace UnityEditor.Timeline
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| {
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|     internal static class SelectionUtility
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|     {
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|         public static Object IdToObject(int instanceId)
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|         {
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| #if UNITY_6000_3_OR_NEWER
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|             return EditorUtility.EntityIdToObject(instanceId);
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| #else
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|             return EditorUtility.InstanceIDToObject(instanceId);
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| #endif
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|         }
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| 
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|         public static IEnumerable<int> selectionIds
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|         {
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|             get
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|             {
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| #if UNITY_6000_3_OR_NEWER
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|                 return Selection.entityIds.Select(id => (int)id);
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| #else
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|                 return Selection.instanceIDs;
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| #endif
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|             }
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|         }
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|     }
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| }
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