31 lines
		
	
	
		
			758 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			758 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
 | |
| using NUnit.Framework;
 | |
| using NUnit.Framework.Interfaces;
 | |
| using UnityEngine.TestTools.Logging;
 | |
| 
 | |
| namespace UnityEngine.TestTools.TestRunner
 | |
| {
 | |
|     internal class UnexpectedLogMessageException : ResultStateException
 | |
|     {
 | |
|         public LogMatch LogEvent;
 | |
| 
 | |
|         public UnexpectedLogMessageException(LogMatch log)
 | |
|             : base(BuildMessage(log))
 | |
|         {
 | |
|             LogEvent = log;
 | |
|         }
 | |
| 
 | |
|         private static string BuildMessage(LogMatch log)
 | |
|         {
 | |
|             return string.Format("Expected log did not appear: {0}", log);
 | |
|         }
 | |
| 
 | |
|         public override ResultState ResultState
 | |
|         {
 | |
|             get { return ResultState.Failure; }
 | |
|         }
 | |
| 
 | |
|         public override string StackTrace { get { return null; } }
 | |
|     }
 | |
| }
 |