31 lines
		
	
	
		
			758 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			31 lines
		
	
	
		
			758 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using System; | ||
|  | using NUnit.Framework; | ||
|  | using NUnit.Framework.Interfaces; | ||
|  | using UnityEngine.TestTools.Logging; | ||
|  | 
 | ||
|  | namespace UnityEngine.TestTools.TestRunner | ||
|  | { | ||
|  |     internal class UnexpectedLogMessageException : ResultStateException | ||
|  |     { | ||
|  |         public LogMatch LogEvent; | ||
|  | 
 | ||
|  |         public UnexpectedLogMessageException(LogMatch log) | ||
|  |             : base(BuildMessage(log)) | ||
|  |         { | ||
|  |             LogEvent = log; | ||
|  |         } | ||
|  | 
 | ||
|  |         private static string BuildMessage(LogMatch log) | ||
|  |         { | ||
|  |             return string.Format("Expected log did not appear: {0}", log); | ||
|  |         } | ||
|  | 
 | ||
|  |         public override ResultState ResultState | ||
|  |         { | ||
|  |             get { return ResultState.Failure; } | ||
|  |         } | ||
|  | 
 | ||
|  |         public override string StackTrace { get { return null; } } | ||
|  |     } | ||
|  | } |