16 lines
		
	
	
		
			585 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			585 B
		
	
	
	
		
			Markdown
		
	
	
	
	
	
| # Vector multiplication
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| 
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| To multiply vectors, use the `*`:
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| 
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| ```c#
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| // Unity Mathematics example
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| void ComponentwiseVectorMultiplyUnityMathematics()
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| {
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|    var v0 = new float4(2.0f, 4.0f, 6.0f, 8.0f);
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|    var v1 = new float4(1.0f, -1.0f, 1.0f, -1.0f);
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|    var result = v0 * v1;
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|    // result == new float4(2.0f, -4.0f, 6.0f, -8.0f).
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| }
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| ```
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| 
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| This is a common way of writing [SIMD](https://en.wikipedia.org/wiki/Single_instruction,_multiple_data) code, which applies a single instruction to multiple data elements. Other operators such as addition, subtraction, and division work in the same way. |