23 lines
592 B
C#
23 lines
592 B
C#
using Unity.PlasticSCM.Editor.UI;
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namespace Unity.PlasticSCM.Editor
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{
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internal static class UVCSToolbarButtonIsShownPreference
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{
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internal static bool IsEnabled()
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{
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return BoolSetting.Load(UnityConstants.SHOW_UVCS_TOOLBAR_BUTTON_KEY_NAME, true);
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}
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internal static void Enable()
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{
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BoolSetting.Save(true, UnityConstants.SHOW_UVCS_TOOLBAR_BUTTON_KEY_NAME);
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}
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internal static void Disable()
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{
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BoolSetting.Save(false, UnityConstants.SHOW_UVCS_TOOLBAR_BUTTON_KEY_NAME);
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}
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}
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}
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