arenos-nexus/Arenos Nexus/Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad/Editor/UI/GetWindowIfOpened.cs
Daniel 2e704cae70 init
Init Commit Unity
2025-09-25 22:01:28 +02:00

26 lines
629 B
C#

using UnityEditor;
using Unity.PlasticSCM.Editor.CloudDrive;
namespace Unity.PlasticSCM.Editor.UI
{
internal static class GetWindowIfOpened
{
internal static UVCSWindow UVCS()
{
if (!EditorWindow.HasOpenInstances<UVCSWindow>())
return null;
return EditorWindow.GetWindow<UVCSWindow>(null, false);
}
internal static CloudDriveWindow CloudDrive()
{
if (!EditorWindow.HasOpenInstances<CloudDriveWindow>())
return null;
return EditorWindow.GetWindow<CloudDriveWindow>(null, false);
}
}
}