arenos-nexus/Arenos Nexus/Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad/Editor/UI/EditorProgressControls.cs
Daniel 2e704cae70 init
Init Commit Unity
2025-09-25 22:01:28 +02:00

53 lines
1.4 KiB
C#

using Codice.Client.Common;
using PlasticGui;
namespace Unity.PlasticSCM.Editor.UI
{
internal class EditorProgressControls : IProgressControls
{
internal EditorProgressControls(
GuiMessage.IGuiMessage guiMessage,
string title)
{
mGuiMessage = guiMessage;
mTitle = title;
}
void IProgressControls.HideProgress()
{
EditorProgressBar.ClearProgressBar();
}
void IProgressControls.ShowError(string message)
{
mGuiMessage.ShowError(message);
}
void IProgressControls.ShowNotification(string message)
{
mGuiMessage.ShowMessage(
mTitle, message, GuiMessage.GuiMessageType.Informational);
}
void IProgressControls.ShowProgress(string message)
{
EditorProgressBar.ShowProgressBar(message, 1f);
}
void IProgressControls.ShowSuccess(string message)
{
mGuiMessage.ShowMessage(
mTitle, message, GuiMessage.GuiMessageType.Informational);
}
void IProgressControls.ShowWarning(string message)
{
mGuiMessage.ShowMessage(
mTitle, message, GuiMessage.GuiMessageType.Warning);
}
readonly string mTitle;
readonly GuiMessage.IGuiMessage mGuiMessage;
}
}