arenos-nexus/Arenos Nexus/Library/PackageCache/com.unity.collab-proxy@ab839cc7d2ad/Editor/ProjectLoadedCounter.cs
Daniel 2e704cae70 init
Init Commit Unity
2025-09-25 22:01:28 +02:00

38 lines
967 B
C#

using UnityEditor;
using Unity.PlasticSCM.Editor.UI;
namespace Unity.PlasticSCM.Editor
{
internal class ProjectLoadedCounter
{
internal static int Get()
{
return IntSetting.Load(UnityConstants.PROJECT_LOADED_COUNTER_KEY_NAME, 0);
}
internal static void Set(int value)
{
IntSetting.Save(value, UnityConstants.PROJECT_LOADED_COUNTER_KEY_NAME);
}
internal static void IncrementOnceOnEnable()
{
if (SessionState.GetBool(IS_PROJECT_LOADED_COUNTER_ALREADY_EXECUTED_KEY, false))
return;
Increment();
SessionState.SetBool(IS_PROJECT_LOADED_COUNTER_ALREADY_EXECUTED_KEY, true);
}
static void Increment()
{
Set(Get() + 1);
}
internal const string IS_PROJECT_LOADED_COUNTER_ALREADY_EXECUTED_KEY =
"PlasticSCM.ProjectLoadedCounter.IsAlreadyExecuted";
}
}