25 lines
		
	
	
		
			540 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			540 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| 
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| namespace Unity.PlasticSCM.Editor
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| {
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|     internal static class ApplicationDataPath
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|     {
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|         internal static string Get()
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|         {
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|             return mApplicationDataPath ?? Application.dataPath;
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|         }
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| 
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|         internal static void InitializeForTesting(string applicationDataPath)
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|         {
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|             mApplicationDataPath = applicationDataPath;
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|         }
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| 
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|         internal static void Reset()
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|         {
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|             mApplicationDataPath = null;
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|         }
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| 
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|         static string mApplicationDataPath;
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|     }
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| }
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