25 lines
		
	
	
		
			540 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			25 lines
		
	
	
		
			540 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using UnityEngine; | |||
|  | 
 | |||
|  | namespace Unity.PlasticSCM.Editor | |||
|  | { | |||
|  |     internal static class ApplicationDataPath | |||
|  |     { | |||
|  |         internal static string Get() | |||
|  |         { | |||
|  |             return mApplicationDataPath ?? Application.dataPath; | |||
|  |         } | |||
|  | 
 | |||
|  |         internal static void InitializeForTesting(string applicationDataPath) | |||
|  |         { | |||
|  |             mApplicationDataPath = applicationDataPath; | |||
|  |         } | |||
|  | 
 | |||
|  |         internal static void Reset() | |||
|  |         { | |||
|  |             mApplicationDataPath = null; | |||
|  |         } | |||
|  | 
 | |||
|  |         static string mApplicationDataPath; | |||
|  |     } | |||
|  | } |