20 lines
		
	
	
		
			398 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			20 lines
		
	
	
		
			398 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using System; | ||
|  | using UnityEditor.TestTools.TestRunner.Api; | ||
|  | 
 | ||
|  | namespace UnityEditor.TestTools.TestRunner | ||
|  | { | ||
|  |     internal class PlayerLauncherTestRunSettings : ITestRunSettings | ||
|  |     { | ||
|  |         public bool buildOnly { set; get; } | ||
|  | 
 | ||
|  |         public string buildOnlyLocationPath { set; get; } | ||
|  | 
 | ||
|  |         public void Dispose() | ||
|  |         { | ||
|  |         } | ||
|  | 
 | ||
|  |         void ITestRunSettings.Apply() | ||
|  |         { | ||
|  |         } | ||
|  |     } | ||
|  | } |