46 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			46 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using UnityEditor; | ||
|  | 
 | ||
|  | using PlasticGui; | ||
|  | 
 | ||
|  | namespace Unity.PlasticSCM.Editor.Toolbar.Headless | ||
|  | { | ||
|  |     internal class HeadlessProgressControls : IProgressControls | ||
|  |     { | ||
|  |         void IProgressControls.ShowProgress(string message) | ||
|  |         { | ||
|  |             if (mProgressId != -1) | ||
|  |                 Progress.Finish(mProgressId); | ||
|  | 
 | ||
|  |             mProgressId = Progress.Start(message, null, Progress.Options.Indefinite); | ||
|  |         } | ||
|  | 
 | ||
|  |         void IProgressControls.HideProgress() | ||
|  |         { | ||
|  |             Progress.Finish(mProgressId); | ||
|  |             mProgressId = -1; | ||
|  |         } | ||
|  | 
 | ||
|  |         void IProgressControls.ShowError(string message) | ||
|  |         { | ||
|  |             UnityEngine.Debug.LogError(message); | ||
|  |         } | ||
|  | 
 | ||
|  |         void IProgressControls.ShowNotification(string message) | ||
|  |         { | ||
|  |             UnityEngine.Debug.Log(message); | ||
|  |         } | ||
|  | 
 | ||
|  |         void IProgressControls.ShowSuccess(string message) | ||
|  |         { | ||
|  |             UnityEngine.Debug.Log(message); | ||
|  |         } | ||
|  | 
 | ||
|  |         void IProgressControls.ShowWarning(string message) | ||
|  |         { | ||
|  |             UnityEngine.Debug.LogWarning(message); | ||
|  |         } | ||
|  | 
 | ||
|  |         int mProgressId = -1; | ||
|  |     } | ||
|  | } |