28 lines
		
	
	
		
			638 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			28 lines
		
	
	
		
			638 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | using System.Threading; | ||
|  | 
 | ||
|  | using UnityEditor; | ||
|  | 
 | ||
|  | using Unity.PlasticSCM.Editor.CloudDrive; | ||
|  | using Unity.PlasticSCM.Editor.Hub; | ||
|  | using Unity.PlasticSCM.Editor.UI; | ||
|  | 
 | ||
|  | namespace Unity.PlasticSCM.Editor | ||
|  | { | ||
|  |     [InitializeOnLoad] | ||
|  |     internal static class PackageEntryPoint | ||
|  |     { | ||
|  |         static PackageEntryPoint() | ||
|  |         { | ||
|  |             EditorDispatcher.InitializeMainThreadIdAndContext( | ||
|  |                 Thread.CurrentThread.ManagedThreadId, | ||
|  |                 SynchronizationContext.Current); | ||
|  | 
 | ||
|  |             ProcessHubCommand.Initialize(); | ||
|  | 
 | ||
|  |             UVCSPlugin.InitializeIfNeeded(); | ||
|  | 
 | ||
|  |             CloudDrivePlugin.InitializeIfNeeded(); | ||
|  |         } | ||
|  |     } | ||
|  | } |