10 lines
		
	
	
		
			310 B
		
	
	
	
		
			C#
		
	
	
	
	
	
		
		
			
		
	
	
			10 lines
		
	
	
		
			310 B
		
	
	
	
		
			C#
		
	
	
	
	
	
|  | namespace UnityEditor.U2D.Animation | ||
|  | { | ||
|  |     internal static class SpriteLibrarySourceAssetPropertyString | ||
|  |     { | ||
|  |         public const string library = "m_Library"; | ||
|  |         public const string primaryLibraryGUID = "m_PrimaryLibraryGUID"; | ||
|  |         public const string modificationHash = "m_ModificationHash"; | ||
|  |     } | ||
|  | } |