mirror of
https://github.com/torvalds/linux.git
synced 2026-08-21 06:53:11 +02:00
Pinning lots of small buffer objects, such as cursors or sprites, to video memory can lead to fragmentation, which is a problem for devices with only a small amount of memory. As a result, framebuffer images might not get pinned, even though there's enough space available overall. The flag DRM_GEM_VRAM_PL_FLAG_TOPDOWN marks buffer objects to be pinned at the high end of video memory. This leaves contiguous space available at the memory's low end. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Link: https://patchwork.freedesktop.org/patch/msgid/20190923172753.26593-2-tzimmermann@suse.de Reviewed-by: Gerd Hoffmann <kraxel@redhat.com> |
||
|---|---|---|
| .. | ||
| acpi | ||
| asm-generic | ||
| clocksource | ||
| crypto | ||
| drm | ||
| dt-bindings | ||
| keys | ||
| kvm | ||
| linux | ||
| math-emu | ||
| media | ||
| misc | ||
| net | ||
| pcmcia | ||
| ras | ||
| rdma | ||
| scsi | ||
| soc | ||
| sound | ||
| target | ||
| trace | ||
| uapi | ||
| vdso | ||
| video | ||
| xen | ||
| Kbuild | ||