linux/include/uapi
Eric Anholt d5b1a78a77 drm/vc4: Add support for drawing 3D frames.
The user submission is basically a pointer to a command list and a
pointer to uniforms.  We copy those in to the kernel, validate and
relocate them, and store the result in a GPU BO which we queue for
execution.

v2: Drop support for NV shader recs (not necessary for GL), simplify
    vc4_use_bo(), improve bin flush/semaphore checks, use __u32 style
    types.

Signed-off-by: Eric Anholt <eric@anholt.net>
2015-12-07 20:05:10 -08:00
..
asm-generic mm: mlock: add mlock flags to enable VM_LOCKONFAULT usage 2015-11-05 19:34:48 -08:00
drm drm/vc4: Add support for drawing 3D frames. 2015-12-07 20:05:10 -08:00
linux VFIO updates for v4.4-rc1 2015-11-13 17:05:32 -08:00
misc cxl: Add alternate MMIO error handling 2015-08-18 19:34:43 +10:00
mtd mtd: mtd-user: remove stdint.h include 2015-10-19 18:19:06 -07:00
rdma Initial 4.4 merge window submission 2015-11-07 13:33:07 -08:00
scsi cxlflash: Virtual LUN support 2015-08-26 18:05:39 -07:00
sound ASoC: Updates for v4.4 2015-10-26 12:14:49 +01:00
video
xen xen/gntdev: use types from linux/types.h in userspace headers 2015-10-23 14:20:45 +01:00
Kbuild