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Currently Nouveau is unable to dismiss DMA_VTX_PROTECTION errors, which results in an infinite loop in the interrupt handler. These errors are caused both by bugs in the Gallium driver and by user-specified index buffers with out of bounds indices. By mmio-tracing the nVidia drivers, I found out how this is done. On DMA_VTX_PROTECTION, The nVidia driver reads the register 0x402000, always getting the value 4, and then writes 4 back to 0x402000. This patch adds that logic by reading 0x402000 and writing the same value back. It's unclear what should happen if the value read is not 4, and the current approach might not be the correct one. To test this, modify mesa/progs/trivial/vbo-drawrange.c, defining ELTOBJ to 1 and replacing indices with huge out of bounds integers. Without this patch, the GPU and/or kernel should lock up. With this patch, it should misrender as expected but not lock up. The errors are still logged since they are useful for development. This has been tested on NV49 and may not work on other cards. To find out how things work on other cards, run the aforementioned test using the blob with mmiotrace and grep for a read of the PGRAPH source register. Signed-off-by: Luca Barbieri <luca@luca-barbieri.com> Signed-off-by: Francisco Jerez <currojerez@riseup.net> Signed-off-by: Ben Skeggs <bskeggs@redhat.com> |
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| .. | ||
| i2c | ||
| i810 | ||
| i830 | ||
| i915 | ||
| mga | ||
| nouveau | ||
| r128 | ||
| radeon | ||
| savage | ||
| sis | ||
| tdfx | ||
| ttm | ||
| via | ||
| vmwgfx | ||
| ati_pcigart.c | ||
| drm_agpsupport.c | ||
| drm_auth.c | ||
| drm_bufs.c | ||
| drm_cache.c | ||
| drm_context.c | ||
| drm_crtc_helper.c | ||
| drm_crtc.c | ||
| drm_debugfs.c | ||
| drm_dma.c | ||
| drm_dp_i2c_helper.c | ||
| drm_drawable.c | ||
| drm_drv.c | ||
| drm_edid.c | ||
| drm_encoder_slave.c | ||
| drm_fb_helper.c | ||
| drm_fops.c | ||
| drm_gem.c | ||
| drm_hashtab.c | ||
| drm_info.c | ||
| drm_ioc32.c | ||
| drm_ioctl.c | ||
| drm_irq.c | ||
| drm_lock.c | ||
| drm_memory.c | ||
| drm_mm.c | ||
| drm_modes.c | ||
| drm_pci.c | ||
| drm_proc.c | ||
| drm_scatter.c | ||
| drm_sman.c | ||
| drm_stub.c | ||
| drm_sysfs.c | ||
| drm_vm.c | ||
| Kconfig | ||
| Makefile | ||
| README.drm | ||
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html