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Sparcspkr and power drivers are converted, to make sure it works. Eventually the SBUS device layer will use this as a sub-class. I really cannot cut loose on that bit until sparc32 is given the same infrastructure. Signed-off-by: David S. Miller <davem@davemloft.net> |
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|---|---|---|
| .. | ||
| gameport | ||
| joystick | ||
| keyboard | ||
| misc | ||
| mouse | ||
| serio | ||
| touchscreen | ||
| evbug.c | ||
| evdev.c | ||
| input.c | ||
| joydev.c | ||
| Kconfig | ||
| Makefile | ||
| mousedev.c | ||
| power.c | ||
| tsdev.c | ||