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unused_nodes modification needs to be protected by unused_lock spinlock.
Here is an example of an usage where there is no such protection without
this patch.
Process 1: 1-drm_mm_pre_get(this function modify unused_nodes list)
2-spin_lock(spinlock protecting mm struct)
3-drm_mm_put_block(this function might modify unused_nodes
list but doesn't protect modification with unused_lock)
4-spin_unlock(spinlock protecting mm struct)
Process2: 1-drm_mm_pre_get(this function modify unused_nodes list)
At this point Process1 & Process2 might both be doing modification to
unused_nodes list. This patch add unused_lock protection into
drm_mm_put_block to avoid such issue.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
|
||
|---|---|---|
| .. | ||
| i810 | ||
| i830 | ||
| i915 | ||
| mga | ||
| r128 | ||
| radeon | ||
| savage | ||
| sis | ||
| tdfx | ||
| ttm | ||
| via | ||
| ati_pcigart.c | ||
| drm_agpsupport.c | ||
| drm_auth.c | ||
| drm_bufs.c | ||
| drm_cache.c | ||
| drm_context.c | ||
| drm_crtc_helper.c | ||
| drm_crtc.c | ||
| drm_debugfs.c | ||
| drm_dma.c | ||
| drm_drawable.c | ||
| drm_drv.c | ||
| drm_edid.c | ||
| drm_encoder_slave.c | ||
| drm_fb_helper.c | ||
| drm_fops.c | ||
| drm_gem.c | ||
| drm_hashtab.c | ||
| drm_info.c | ||
| drm_ioc32.c | ||
| drm_ioctl.c | ||
| drm_irq.c | ||
| drm_lock.c | ||
| drm_memory.c | ||
| drm_mm.c | ||
| drm_modes.c | ||
| drm_pci.c | ||
| drm_proc.c | ||
| drm_scatter.c | ||
| drm_sman.c | ||
| drm_stub.c | ||
| drm_sysfs.c | ||
| drm_vm.c | ||
| Kconfig | ||
| Makefile | ||
| README.drm | ||
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html