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The purpose of reg_se_cache has been defeated. It should avoid the read-back of the register to avoid the latency and the fact that the bits are reset to 0 after the individual conversation took place. The reason why this is required like this to work, is that read-back of the register removes the bits of the ADC so they do not start another conversation after the register is re-written from the TSC side for the update. To avoid the not required read-back I introduce a "set once" variant which does not update the cache mask. After the conversation completes, the bit is removed from the SE register anyway and we don't plan a new conversation "any time soon". The current set function is renamed to set_cache to distinguish the two operations. This is a small preparation for a larger sync-rework. Signed-off-by: Sebastian Andrzej Siewior <bigeasy@linutronix.de> Acked-by: Dmitry Torokhov <dmitry.torokhov@gmail.com> Acked-by: Jonathan Cameron <jic23@kernel.org> Signed-off-by: Lee Jones <lee.jones@linaro.org> |
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| .. | ||
| gameport | ||
| joystick | ||
| keyboard | ||
| misc | ||
| mouse | ||
| serio | ||
| tablet | ||
| touchscreen | ||
| apm-power.c | ||
| evbug.c | ||
| evdev.c | ||
| ff-core.c | ||
| ff-memless.c | ||
| input-compat.c | ||
| input-compat.h | ||
| input-mt.c | ||
| input-polldev.c | ||
| input.c | ||
| joydev.c | ||
| Kconfig | ||
| Makefile | ||
| matrix-keymap.c | ||
| mousedev.c | ||
| sparse-keymap.c | ||