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When FB_DAMAGE_CLIPS are provided in a non-MPO scenario, the loop does
not use the counter i. This causes the fill_dc_dity_rect() to always
fill dirty_rects[0], causing graphical artifacts when a damage clip
aware DRM client sends more than 1 damage clip.
Instead, use the flip_addrs->dirty_rect_count which is incremented by
fill_dc_dirty_rect() on a successful fill.
Fixes:
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||
|---|---|---|
| .. | ||
| amdgpu_dm | ||
| dc | ||
| dmub | ||
| include | ||
| modules | ||
| Kconfig | ||
| Makefile | ||
| TODO | ||