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The table describes how each bit in the u64 value is used. Explicitly state which values a field can take if we have defines for them. Also add a note when a field isn't always populated. Forcing people to update the table when changing the bit layout should make it more obvious when there's a mistake, I hope. If we get to the point where the bit layout gets more complicated, it might be worth it to split the table into multiple tables (e.g. one for GFX8, one for GFX9+, and so on). Signed-off-by: Simon Ser <contact@emersion.fr> Cc: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Cc: Alex Deucher <alexdeucher@gmail.com> Cc: Daniel Vetter <daniel@ffwll.ch> Signed-off-by: Alex Deucher <alexander.deucher@amd.com> |
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| linux | ||
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