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gb_timesync_schedule_synchronous() is currently making a synchronous FrameTime synchronization happen. It does a wait_event_interruptible() and then goes to check the status of the state-machine. Occasionally the state indicates PING - which is a completely valid state and should result in a result code of 0 not -EAGAIN. This patch fixes by making __gb_timesync_get_status() return 0 instead of -EAGAIN for the PING state. Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org> Tested-by: David Lin <dtwlin@google.com> Reviewed-by: Viresh Kumar <viresh.kumar@linaro.org> Signed-off-by: Greg Kroah-Hartman <gregkh@google.com> |
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