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Here we are checking for the buffer length, not an offset for writing to, so using > is correct. The current code incorrectly rejects a command buffer ending at the memory buffer's end. Signed-off-by: Mikko Perttunen <mperttunen@nvidia.com> Reviewed-by: Dmitry Osipenko <digetx@gmail.com> Signed-off-by: Thierry Reding <treding@nvidia.com> |
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