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Remove struct device *dev from struct vdevice. The dev pointer is the Plan B for vdevice to reference the physical device. As now vdev->idev is added without refcounting concern, just use vdev->idev->dev when needed. To avoid exposing struct iommufd_device in the public header, export a iommufd_vdevice_to_device() helper. Link: https://patch.msgid.link/r/20250716070349.1807226-6-yilun.xu@linux.intel.com Reviewed-by: Jason Gunthorpe <jgg@nvidia.com> Reviewed-by: Kevin Tian <kevin.tian@intel.com> Reviewed-by: Nicolin Chen <nicolinc@nvidia.com> Co-developed-by: Nicolin Chen <nicolinc@nvidia.com> Signed-off-by: Nicolin Chen <nicolinc@nvidia.com> Tested-by: Nicolin Chen <nicolinc@nvidia.com> Signed-off-by: Xu Yilun <yilun.xu@linux.intel.com> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com> |
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| asm-generic | ||
| clocksource | ||
| crypto | ||
| cxl | ||
| drm | ||
| dt-bindings | ||
| hyperv | ||
| keys | ||
| kunit | ||
| kvm | ||
| linux | ||
| math-emu | ||
| media | ||
| memory | ||
| misc | ||
| net | ||
| pcmcia | ||
| ras | ||
| rdma | ||
| rv | ||
| scsi | ||
| soc | ||
| sound | ||
| target | ||
| trace | ||
| uapi | ||
| ufs | ||
| vdso | ||
| video | ||
| xen | ||
| Kbuild | ||