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The destroy_context() engine hooks call gpuobj management functions to release the channel resources, these functions use HARDIRQ-unsafe locks whereas destroy_context() is called with the HARDIRQ-safe context_switch_lock held, that's a lock ordering violation. Push the engine-specific channel destruction logic into destroy_context() and let the hardware-specific code lock and unlock when it's actually needed. Change the engine destruction order to avoid a race in the small gap between pgraph and pfifo context uninitialization. Reported-by: Marcin Slusarz <marcin.slusarz@gmail.com> Signed-off-by: Francisco Jerez <currojerez@riseup.net> Signed-off-by: Ben Skeggs <bskeggs@redhat.com> |
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