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If the ".BTF" elf section exists, libbpf will try to create a btf_fd (through BPF_BTF_LOAD). If that fails, it will still continue loading the bpf prog/map without the BTF. If the bpf_object has a BTF loaded, it will create a map with the btf_fd. libbpf will try to figure out the btf_key_id and btf_value_id of a map by finding the BTF type with name "<map_name>_key" and "<map_name>_value". If they cannot be found, it will continue without using the BTF. Signed-off-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Alexei Starovoitov <ast@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> |
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| .. | ||
| api | ||
| bpf | ||
| lockdep | ||
| subcmd | ||
| symbol | ||
| traceevent | ||
| bitmap.c | ||
| find_bit.c | ||
| hweight.c | ||
| rbtree.c | ||
| str_error_r.c | ||
| string.c | ||
| vsprintf.c | ||