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I've previously changed the nbits parameter of most bitmap_* functions to
unsigned; now it is bitmap_shift_{left,right}'s turn. This alone saves
some .text, but while at it I found that there were a few other things one
could do. The end result of these seven patches is
$ scripts/bloat-o-meter /tmp/bitmap.o.{old,new}
add/remove: 0/0 grow/shrink: 0/2 up/down: 0/-328 (-328)
function old new delta
__bitmap_shift_right 384 226 -158
__bitmap_shift_left 306 136 -170
and less importantly also a smaller stack footprint
$ stack-o-meter.pl master bitmap
file function old new delta
lib/bitmap.o __bitmap_shift_right 24 8 -16
lib/bitmap.o __bitmap_shift_left 24 0 -24
For each pair of 0 <= shift <= nbits <= 256 I've tested the end result
with a few randomly filled src buffers (including garbage beyond nbits),
in each case verifying that the shift {left,right}-most bits of dst are
zero and the remaining nbits-shift bits correspond to src, so I'm fairly
confident I didn't screw up. That hasn't stopped me from being wrong
before, though.
This patch (of 7):
gcc can generate slightly better code for stuff like "nbits %
BITS_PER_LONG" when it knows nbits is not negative. Since negative size
bitmaps or shift amounts don't make sense, change these parameters of
bitmap_shift_right to unsigned.
The expressions involving "lim - 1" are still ok, since if lim is 0 the
loop is never executed.
Also use "shift" and "nbits" consistently for the parameter names.
Signed-off-by: Rasmus Villemoes <linux@rasmusvillemoes.dk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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