mirror of
https://github.com/torvalds/linux.git
synced 2026-06-15 10:32:26 +02:00
We were relying on the pinned screen object backup buffer to be destroyed when not used. But if we hold a copy of the atomic state, like when hibernating, the backup buffer might not be destroyed since it's refcounted by the atomic state. This causes us to hibernate with a buffer pinned in VRAM. Fix this by only having the buffer pinned when it is actually used by a screen object. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Sinclair Yeh <syeh@vmware.com> |
||
|---|---|---|
| .. | ||
| drm | ||
| host1x | ||
| ipu-v3 | ||
| vga | ||
| Makefile | ||