linux/fs/lockd/clntlock.c
Chuck Lever 2c562c6e67 lockd: Relocate include/linux/lockd/lockd.h
Headers placed in include/linux/ form part of the kernel's
internal API and signal to subsystem maintainers that other
parts of the kernel may depend on them. By moving lockd.h
into fs/lockd/, lockd becomes a more self-contained module
whose internal interfaces are clearly distinguished from its
public contract with the rest of the kernel. This relocation
addresses a long-standing XXX comment in the header itself
that acknowledged the file's misplacement. Future changes to
lockd internals can now proceed with confidence that external
consumers are not inadvertently coupled to implementation
details.

Reviewed-by: Jeff Layton <jlayton@kernel.org>
Signed-off-by: Chuck Lever <chuck.lever@oracle.com>
2026-03-29 21:25:09 -04:00

298 lines
7.3 KiB
C

// SPDX-License-Identifier: GPL-2.0-only
/*
* linux/fs/lockd/clntlock.c
*
* Lock handling for the client side NLM implementation
*
* Copyright (C) 1996, Olaf Kirch <okir@monad.swb.de>
*/
#include <linux/module.h>
#include <linux/types.h>
#include <linux/slab.h>
#include <linux/time.h>
#include <linux/nfs_fs.h>
#include <linux/sunrpc/addr.h>
#include <linux/sunrpc/svc.h>
#include <linux/sunrpc/svc_xprt.h>
#include <linux/kthread.h>
#include "lockd.h"
#include "trace.h"
#define NLMDBG_FACILITY NLMDBG_CLIENT
/*
* Local function prototypes
*/
static int reclaimer(void *ptr);
/*
* The following functions handle blocking and granting from the
* client perspective.
*/
static LIST_HEAD(nlm_blocked);
static DEFINE_SPINLOCK(nlm_blocked_lock);
/**
* nlmclnt_init - Set up per-NFS mount point lockd data structures
* @nlm_init: pointer to arguments structure
*
* Returns pointer to an appropriate nlm_host struct,
* or an ERR_PTR value.
*/
struct nlm_host *nlmclnt_init(const struct nlmclnt_initdata *nlm_init)
{
struct nlm_host *host;
u32 nlm_version = (nlm_init->nfs_version == 2) ? 1 : 4;
int status;
status = lockd_up(nlm_init->net, nlm_init->cred);
if (status < 0)
return ERR_PTR(status);
host = nlmclnt_lookup_host(nlm_init->address, nlm_init->addrlen,
nlm_init->protocol, nlm_version,
nlm_init->hostname, nlm_init->noresvport,
nlm_init->net, nlm_init->cred);
if (host == NULL)
goto out_nohost;
if (host->h_rpcclnt == NULL && nlm_bind_host(host) == NULL)
goto out_nobind;
host->h_nlmclnt_ops = nlm_init->nlmclnt_ops;
return host;
out_nobind:
nlmclnt_release_host(host);
out_nohost:
lockd_down(nlm_init->net);
return ERR_PTR(-ENOLCK);
}
EXPORT_SYMBOL_GPL(nlmclnt_init);
/**
* nlmclnt_done - Release resources allocated by nlmclnt_init()
* @host: nlm_host structure reserved by nlmclnt_init()
*
*/
void nlmclnt_done(struct nlm_host *host)
{
struct net *net = host->net;
nlmclnt_release_host(host);
lockd_down(net);
}
EXPORT_SYMBOL_GPL(nlmclnt_done);
void nlmclnt_prepare_block(struct nlm_wait *block, struct nlm_host *host, struct file_lock *fl)
{
block->b_host = host;
block->b_lock = fl;
init_waitqueue_head(&block->b_wait);
block->b_status = nlm_lck_blocked;
}
struct rpc_clnt *nlmclnt_rpc_clnt(struct nlm_host *host)
{
return host->h_rpcclnt;
}
EXPORT_SYMBOL_GPL(nlmclnt_rpc_clnt);
/*
* Queue up a lock for blocking so that the GRANTED request can see it
*/
void nlmclnt_queue_block(struct nlm_wait *block)
{
spin_lock(&nlm_blocked_lock);
list_add(&block->b_list, &nlm_blocked);
spin_unlock(&nlm_blocked_lock);
}
/*
* Dequeue the block and return its final status
*/
__be32 nlmclnt_dequeue_block(struct nlm_wait *block)
{
__be32 status;
spin_lock(&nlm_blocked_lock);
list_del(&block->b_list);
status = block->b_status;
spin_unlock(&nlm_blocked_lock);
return status;
}
/*
* Block on a lock
*/
int nlmclnt_wait(struct nlm_wait *block, struct nlm_rqst *req, long timeout)
{
long ret;
/* A borken server might ask us to block even if we didn't
* request it. Just say no!
*/
if (block == NULL)
return -EAGAIN;
/* Go to sleep waiting for GRANT callback. Some servers seem
* to lose callbacks, however, so we're going to poll from
* time to time just to make sure.
*
* For now, the retry frequency is pretty high; normally
* a 1 minute timeout would do. See the comment before
* nlmclnt_lock for an explanation.
*/
ret = wait_event_interruptible_timeout(block->b_wait,
block->b_status != nlm_lck_blocked,
timeout);
if (ret < 0)
return -ERESTARTSYS;
/* Reset the lock status after a server reboot so we resend */
if (block->b_status == nlm_lck_denied_grace_period)
block->b_status = nlm_lck_blocked;
return 0;
}
/*
* The server lockd has called us back to tell us the lock was granted
*/
__be32 nlmclnt_grant(const struct sockaddr *addr, const struct nlm_lock *lock)
{
const struct file_lock *fl = &lock->fl;
const struct nfs_fh *fh = &lock->fh;
struct nlm_wait *block;
__be32 res = nlm_lck_denied;
/*
* Look up blocked request based on arguments.
* Warning: must not use cookie to match it!
*/
spin_lock(&nlm_blocked_lock);
list_for_each_entry(block, &nlm_blocked, b_list) {
struct file_lock *fl_blocked = block->b_lock;
if (fl_blocked->fl_start != fl->fl_start)
continue;
if (fl_blocked->fl_end != fl->fl_end)
continue;
/*
* Careful! The NLM server will return the 32-bit "pid" that
* we put on the wire: in this case the lockowner "pid".
*/
if (fl_blocked->fl_u.nfs_fl.owner->pid != lock->svid)
continue;
if (!rpc_cmp_addr(nlm_addr(block->b_host), addr))
continue;
if (nfs_compare_fh(NFS_FH(file_inode(fl_blocked->c.flc_file)), fh) != 0)
continue;
/* Alright, we found a lock. Set the return status
* and wake up the caller
*/
block->b_status = nlm_granted;
wake_up(&block->b_wait);
res = nlm_granted;
}
spin_unlock(&nlm_blocked_lock);
trace_nlmclnt_grant(lock, addr, svc_addr_len(addr), res);
return res;
}
/*
* The following procedures deal with the recovery of locks after a
* server crash.
*/
/*
* Reclaim all locks on server host. We do this by spawning a separate
* reclaimer thread.
*/
void
nlmclnt_recovery(struct nlm_host *host)
{
struct task_struct *task;
if (!host->h_reclaiming++) {
nlm_get_host(host);
task = kthread_run(reclaimer, host, "%s-reclaim", host->h_name);
if (IS_ERR(task))
printk(KERN_ERR "lockd: unable to spawn reclaimer "
"thread. Locks for %s won't be reclaimed! "
"(%ld)\n", host->h_name, PTR_ERR(task));
}
}
static int
reclaimer(void *ptr)
{
struct nlm_host *host = (struct nlm_host *) ptr;
struct nlm_wait *block;
struct nlm_rqst *req;
struct file_lock *fl, *next;
u32 nsmstate;
struct net *net = host->net;
req = kmalloc_obj(*req);
if (!req)
return 0;
allow_signal(SIGKILL);
down_write(&host->h_rwsem);
lockd_up(net, NULL); /* note: this cannot fail as lockd is already running */
dprintk("lockd: reclaiming locks for host %s\n", host->h_name);
restart:
nsmstate = host->h_nsmstate;
/* Force a portmap getport - the peer's lockd will
* most likely end up on a different port.
*/
host->h_nextrebind = jiffies;
nlm_rebind_host(host);
/* First, reclaim all locks that have been granted. */
list_splice_init(&host->h_granted, &host->h_reclaim);
list_for_each_entry_safe(fl, next, &host->h_reclaim, fl_u.nfs_fl.list) {
list_del_init(&fl->fl_u.nfs_fl.list);
/*
* sending this thread a SIGKILL will result in any unreclaimed
* locks being removed from the h_granted list. This means that
* the kernel will not attempt to reclaim them again if a new
* reclaimer thread is spawned for this host.
*/
if (signalled())
continue;
if (nlmclnt_reclaim(host, fl, req) != 0)
continue;
list_add_tail(&fl->fl_u.nfs_fl.list, &host->h_granted);
if (host->h_nsmstate != nsmstate) {
/* Argh! The server rebooted again! */
goto restart;
}
}
host->h_reclaiming = 0;
up_write(&host->h_rwsem);
dprintk("NLM: done reclaiming locks for host %s\n", host->h_name);
/* Now, wake up all processes that sleep on a blocked lock */
spin_lock(&nlm_blocked_lock);
list_for_each_entry(block, &nlm_blocked, b_list) {
if (block->b_host == host) {
block->b_status = nlm_lck_denied_grace_period;
wake_up(&block->b_wait);
}
}
spin_unlock(&nlm_blocked_lock);
/* Release host handle after use */
nlmclnt_release_host(host);
lockd_down(net);
kfree(req);
return 0;
}