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This change is based on the observation that it is not in fact necessary to select a deep idle state every time the scheduler tick has been stopped before the idle state selection takes place. Namely, if the time till the closest timer (that is not the tick) is short enough, a shallow idle state can be selected because the timer will kick the CPU out of that state, so the damage from a possible overly optimistic selection will be limited. Update the teo governor in accordance with the above in analogy with the previous analogous menu governor update. Among other things, this will cause the teo governor to call tick_nohz_get_sleep_length() every time when the tick has been stopped already and only change the original idle state selection if the time till the closest timer is beyond SAFE_TIMER_RANGE_NS which is way more straightforward than the current code flow. Of course, this effectively throws away some of the recent teo governor changes made recently, but the resulting simplification is worth it in my view. Signed-off-by: Rafael J. Wysocki <rafael.j.wysocki@intel.com> Reviewed-by: Christian Loehle <christian.loehle@arm.com> Link: https://patch.msgid.link/1865078.VLH7GnMWUR@rafael.j.wysocki
578 lines
19 KiB
C
578 lines
19 KiB
C
// SPDX-License-Identifier: GPL-2.0
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/*
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* Timer events oriented CPU idle governor
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*
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* Copyright (C) 2018 - 2021 Intel Corporation
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* Author: Rafael J. Wysocki <rafael.j.wysocki@intel.com>
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*/
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/**
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* DOC: teo-description
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*
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* The idea of this governor is based on the observation that on many systems
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* timer interrupts are two or more orders of magnitude more frequent than any
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* other interrupt types, so they are likely to dominate CPU wakeup patterns.
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* Moreover, in principle, the time when the next timer event is going to occur
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* can be determined at the idle state selection time, although doing that may
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* be costly, so it can be regarded as the most reliable source of information
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* for idle state selection.
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*
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* Of course, non-timer wakeup sources are more important in some use cases,
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* but even then it is generally unnecessary to consider idle duration values
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* greater than the time till the next timer event, referred as the sleep
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* length in what follows, because the closest timer will ultimately wake up the
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* CPU anyway unless it is woken up earlier.
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*
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* However, since obtaining the sleep length may be costly, the governor first
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* checks if it can select a shallow idle state using wakeup pattern information
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* from recent times, in which case it can do without knowing the sleep length
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* at all. For this purpose, it counts CPU wakeup events and looks for an idle
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* state whose target residency has not exceeded the idle duration (measured
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* after wakeup) in the majority of relevant recent cases. If the target
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* residency of that state is small enough, it may be used right away and the
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* sleep length need not be determined.
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*
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* The computations carried out by this governor are based on using bins whose
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* boundaries are aligned with the target residency parameter values of the CPU
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* idle states provided by the %CPUIdle driver in the ascending order. That is,
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* the first bin spans from 0 up to, but not including, the target residency of
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* the second idle state (idle state 1), the second bin spans from the target
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* residency of idle state 1 up to, but not including, the target residency of
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* idle state 2, the third bin spans from the target residency of idle state 2
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* up to, but not including, the target residency of idle state 3 and so on.
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* The last bin spans from the target residency of the deepest idle state
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* supplied by the driver to infinity.
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*
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* Two metrics called "hits" and "intercepts" are associated with each bin.
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* They are updated every time before selecting an idle state for the given CPU
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* in accordance with what happened last time.
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*
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* The "hits" metric reflects the relative frequency of situations in which the
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* sleep length and the idle duration measured after CPU wakeup are close enough
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* (that is, the CPU appears to wake up "on time" relative to the sleep length).
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* In turn, the "intercepts" metric reflects the relative frequency of non-timer
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* wakeup events for which the measured idle duration is significantly different
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* from the sleep length (these events are also referred to as "intercepts"
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* below).
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*
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* The governor also counts "intercepts" with the measured idle duration below
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* the tick period length and uses this information when deciding whether or not
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* to stop the scheduler tick.
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*
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* In order to select an idle state for a CPU, the governor takes the following
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* steps (modulo the possible latency constraint that must be taken into account
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* too):
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*
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* 1. Find the deepest enabled CPU idle state (the candidate idle state) and
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* compute 2 sums as follows:
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*
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* - The sum of the "hits" metric for all of the idle states shallower than
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* the candidate one (it represents the cases in which the CPU was likely
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* woken up by a timer).
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*
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* - The sum of the "intercepts" metric for all of the idle states shallower
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* than the candidate one (it represents the cases in which the CPU was
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* likely woken up by a non-timer wakeup source).
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*
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* Also find the idle state with the maximum intercepts metric (if there are
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* multiple states with the maximum intercepts metric, choose the one with
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* the highest index).
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*
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* 2. If the second sum computed in step 1 is greater than a half of the sum of
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* both metrics for the candidate state bin and all subsequent bins (if any),
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* a shallower idle state is likely to be more suitable, so look for it.
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*
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* - Traverse the enabled idle states shallower than the candidate one in the
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* descending order, starting at the state with the maximum intercepts
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* metric found in step 1.
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*
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* - For each of them compute the sum of the "intercepts" metrics over all
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* of the idle states between it and the candidate one (including the
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* former and excluding the latter).
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*
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* - If this sum is greater than a half of the second sum computed in step 1,
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* use the given idle state as the new candidate one.
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*
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* 3. If the current candidate state is state 0 or its target residency is short
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* enough, return it and prevent the scheduler tick from being stopped.
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*
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* 4. Obtain the sleep length value and check if it is below the target
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* residency of the current candidate state, in which case a new shallower
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* candidate state needs to be found, so look for it.
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*/
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#include <linux/cpuidle.h>
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#include <linux/jiffies.h>
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#include <linux/kernel.h>
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#include <linux/sched/clock.h>
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#include <linux/tick.h>
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#include "gov.h"
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/*
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* Idle state exit latency threshold used for deciding whether or not to check
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* the time till the closest expected timer event.
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*/
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#define LATENCY_THRESHOLD_NS (RESIDENCY_THRESHOLD_NS / 2)
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/*
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* The PULSE value is added to metrics when they grow and the DECAY_SHIFT value
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* is used for decreasing metrics on a regular basis.
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*/
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#define PULSE 1024
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#define DECAY_SHIFT 3
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/**
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* struct teo_bin - Metrics used by the TEO cpuidle governor.
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* @intercepts: The "intercepts" metric.
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* @hits: The "hits" metric.
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*/
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struct teo_bin {
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unsigned int intercepts;
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unsigned int hits;
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};
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/**
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* struct teo_cpu - CPU data used by the TEO cpuidle governor.
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* @sleep_length_ns: Time till the closest timer event (at the selection time).
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* @state_bins: Idle state data bins for this CPU.
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* @total: Grand total of the "intercepts" and "hits" metrics for all bins.
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* @total_tick: Wakeups by the scheduler tick.
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* @tick_intercepts: "Intercepts" before TICK_NSEC.
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* @short_idles: Wakeups after short idle periods.
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* @tick_wakeup: Set if the last wakeup was by the scheduler tick.
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*/
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struct teo_cpu {
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s64 sleep_length_ns;
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struct teo_bin state_bins[CPUIDLE_STATE_MAX];
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unsigned int total;
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unsigned int total_tick;
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unsigned int tick_intercepts;
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unsigned int short_idles;
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bool tick_wakeup;
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};
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static DEFINE_PER_CPU(struct teo_cpu, teo_cpus);
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static void teo_decay(unsigned int *metric)
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{
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unsigned int delta = *metric >> DECAY_SHIFT;
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if (delta)
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*metric -= delta;
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else
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*metric = 0;
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}
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/**
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* teo_update - Update CPU metrics after wakeup.
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* @drv: cpuidle driver containing state data.
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* @dev: Target CPU.
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*/
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static void teo_update(struct cpuidle_driver *drv, struct cpuidle_device *dev)
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{
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s64 lat_ns = drv->states[dev->last_state_idx].exit_latency_ns;
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struct teo_cpu *cpu_data = this_cpu_ptr(&teo_cpus);
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int i, idx_timer = 0, idx_duration = 0;
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s64 target_residency_ns, measured_ns;
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unsigned int total = 0;
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teo_decay(&cpu_data->short_idles);
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if (dev->poll_time_limit) {
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dev->poll_time_limit = false;
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/*
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* Polling state timeout has triggered, so assume that this
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* might have been a long sleep.
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*/
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measured_ns = S64_MAX;
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} else {
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measured_ns = dev->last_residency_ns;
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/*
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* The delay between the wakeup and the first instruction
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* executed by the CPU is not likely to be worst-case every
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* time, so take 1/2 of the exit latency as a very rough
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* approximation of the average of it.
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*/
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if (measured_ns >= lat_ns) {
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measured_ns -= lat_ns / 2;
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if (measured_ns < RESIDENCY_THRESHOLD_NS)
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cpu_data->short_idles += PULSE;
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} else {
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measured_ns /= 2;
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cpu_data->short_idles += PULSE;
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}
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}
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/*
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* Decay the "hits" and "intercepts" metrics for all of the bins and
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* find the bins that the sleep length and the measured idle duration
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* fall into.
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*/
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for (i = 0; i < drv->state_count; i++) {
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struct teo_bin *bin = &cpu_data->state_bins[i];
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teo_decay(&bin->hits);
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total += bin->hits;
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teo_decay(&bin->intercepts);
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total += bin->intercepts;
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target_residency_ns = drv->states[i].target_residency_ns;
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if (target_residency_ns <= cpu_data->sleep_length_ns) {
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idx_timer = i;
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if (target_residency_ns <= measured_ns)
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idx_duration = i;
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}
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}
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cpu_data->total = total + PULSE;
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teo_decay(&cpu_data->tick_intercepts);
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teo_decay(&cpu_data->total_tick);
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if (cpu_data->tick_wakeup) {
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cpu_data->total_tick += PULSE;
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/*
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* If tick wakeups dominate the wakeup pattern, count this one
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* as a hit on the deepest available idle state to increase the
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* likelihood of stopping the tick.
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*/
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if (3 * cpu_data->total_tick > 2 * cpu_data->total) {
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cpu_data->state_bins[drv->state_count-1].hits += PULSE;
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return;
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}
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/*
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* If intercepts within the tick period range are not frequent
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* enough, count this wakeup as a hit, since it is likely that
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* the tick has woken up the CPU because an expected intercept
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* was not there. Otherwise, one of the intercepts may have
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* been incidentally preceded by the tick wakeup.
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*/
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if (3 * cpu_data->tick_intercepts < 2 * total) {
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cpu_data->state_bins[idx_timer].hits += PULSE;
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return;
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}
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}
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/*
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* If the measured idle duration (adjusted for the entered state exit
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* latency) falls into the same bin as the sleep length and the latter
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* is less than the "raw" measured idle duration (so the wakeup appears
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* to have occurred after the anticipated timer event), this is a "hit",
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* so update the "hits" metric for that bin.
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*
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* Otherwise, update the "intercepts" metric for the bin fallen into by
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* the measured idle duration.
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*/
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if (idx_timer == idx_duration &&
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cpu_data->sleep_length_ns - measured_ns < lat_ns / 2) {
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cpu_data->state_bins[idx_timer].hits += PULSE;
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} else {
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cpu_data->state_bins[idx_duration].intercepts += PULSE;
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if (measured_ns <= TICK_NSEC)
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cpu_data->tick_intercepts += PULSE;
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}
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}
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/**
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* teo_find_shallower_state - Find shallower idle state matching given duration.
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* @drv: cpuidle driver containing state data.
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* @dev: Target CPU.
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* @state_idx: Index of the capping idle state.
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* @duration_ns: Idle duration value to match.
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*/
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static int teo_find_shallower_state(struct cpuidle_driver *drv,
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struct cpuidle_device *dev, int state_idx,
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s64 duration_ns)
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{
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int i;
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for (i = state_idx - 1; i >= 0; i--) {
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if (dev->states_usage[i].disable)
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continue;
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state_idx = i;
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if (drv->states[i].target_residency_ns <= duration_ns)
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break;
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}
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return state_idx;
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}
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/**
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* teo_select - Selects the next idle state to enter.
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* @drv: cpuidle driver containing state data.
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* @dev: Target CPU.
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* @stop_tick: Indication on whether or not to stop the scheduler tick.
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*/
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static int teo_select(struct cpuidle_driver *drv, struct cpuidle_device *dev,
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bool *stop_tick)
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{
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struct teo_cpu *cpu_data = this_cpu_ptr(&teo_cpus);
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s64 latency_req = cpuidle_governor_latency_req(dev->cpu);
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ktime_t delta_tick = TICK_NSEC / 2;
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unsigned int idx_intercept_sum = 0;
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unsigned int intercept_sum = 0;
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unsigned int intercept_max = 0;
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unsigned int idx_hit_sum = 0;
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unsigned int hit_sum = 0;
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int intercept_max_idx = -1;
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int constraint_idx = 0;
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int idx0 = 0, idx = -1;
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s64 duration_ns;
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int i;
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if (dev->last_state_idx >= 0) {
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teo_update(drv, dev);
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dev->last_state_idx = -1;
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}
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/*
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* Set the sleep length to infinity in case the invocation of
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* tick_nohz_get_sleep_length() below is skipped, in which case it won't
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* be known whether or not the subsequent wakeup is caused by a timer.
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* It is generally fine to count the wakeup as an intercept then, except
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* for the cases when the CPU is mostly woken up by timers and there may
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* be opportunities to ask for a deeper idle state when no imminent
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* timers are scheduled which may be missed.
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*/
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cpu_data->sleep_length_ns = KTIME_MAX;
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if (!dev->states_usage[0].disable)
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idx = 0;
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/*
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* Compute the sums of metrics for early wakeup pattern detection and
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* look for the state bin with the maximum intercepts metric below the
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* deepest enabled one (if there are multiple states with the maximum
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* intercepts metric, choose the one with the highest index).
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*/
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for (i = 1; i < drv->state_count; i++) {
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struct teo_bin *prev_bin = &cpu_data->state_bins[i-1];
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unsigned int prev_intercepts = prev_bin->intercepts;
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struct cpuidle_state *s = &drv->states[i];
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/*
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* Update the sums of idle state metrics for all of the states
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* shallower than the current one.
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*/
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hit_sum += prev_bin->hits;
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intercept_sum += prev_intercepts;
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/*
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* Check if this is the bin with the maximum number of
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* intercepts so far and in that case update the index of
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* the state with the maximum intercepts metric.
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*/
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if (prev_intercepts >= intercept_max) {
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intercept_max = prev_intercepts;
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intercept_max_idx = i - 1;
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}
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if (dev->states_usage[i].disable)
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continue;
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if (idx < 0)
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idx0 = i; /* first enabled state */
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idx = i;
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if (s->exit_latency_ns <= latency_req)
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constraint_idx = i;
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/* Save the sums for the current state. */
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idx_intercept_sum = intercept_sum;
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idx_hit_sum = hit_sum;
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}
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/* Avoid unnecessary overhead. */
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if (idx < 0) {
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idx = 0; /* No states enabled, must use 0. */
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goto out_tick;
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}
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if (idx == idx0) {
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/*
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* Only one idle state is enabled, so use it, but do not
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* allow the tick to be stopped it is shallow enough.
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*/
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duration_ns = drv->states[idx].target_residency_ns;
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goto end;
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}
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/*
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* If the sum of the intercepts metric for all of the idle states
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* shallower than the current candidate one (idx) is greater than the
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* sum of the intercepts and hits metrics for the candidate state and
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* all of the deeper states, a shallower idle state is likely to be a
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* better choice.
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*/
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if (2 * idx_intercept_sum > cpu_data->total - idx_hit_sum) {
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/*
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* Look for the deepest enabled idle state, at most as deep as
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* the one with the maximum intercepts metric, whose target
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* residency had not been greater than the idle duration in over
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* a half of the relevant cases in the past.
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*/
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for (i = idx - 1, intercept_sum = 0; i >= idx0; i--) {
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intercept_sum += cpu_data->state_bins[i].intercepts;
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if (dev->states_usage[i].disable)
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continue;
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idx = i;
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if (2 * intercept_sum > idx_intercept_sum &&
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i <= intercept_max_idx)
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break;
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}
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}
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/*
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* If there is a latency constraint, it may be necessary to select an
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* idle state shallower than the current candidate one.
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*/
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if (idx > constraint_idx)
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idx = constraint_idx;
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/*
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* If the tick has not been stopped and either the candidate state is
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* state 0 or its target residency is low enough, there is basically
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* nothing more to do, but if the sleep length is not updated, the
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* subsequent wakeup will be counted as an "intercept". That may be
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* problematic in the cases when timer wakeups are dominant because it
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* may effectively prevent deeper idle states from being selected at one
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* point even if no imminent timers are scheduled.
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*
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* However, frequent timers in the RESIDENCY_THRESHOLD_NS range on one
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* CPU are unlikely (user space has a default 50 us slack value for
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* hrtimers and there are relatively few timers with a lower deadline
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* value in the kernel), and even if they did happen, the potential
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* benefit from using a deep idle state in that case would be
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* questionable anyway for latency reasons. Thus if the measured idle
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* duration falls into that range in the majority of cases, assume
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* non-timer wakeups to be dominant and skip updating the sleep length
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* to reduce latency.
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*
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* Also, if the latency constraint is sufficiently low, it will force
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* shallow idle states regardless of the wakeup type, so the sleep
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* length need not be known in that case.
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*/
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if (!tick_nohz_tick_stopped() && (!idx ||
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drv->states[idx].target_residency_ns < RESIDENCY_THRESHOLD_NS) &&
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(2 * cpu_data->short_idles >= cpu_data->total ||
|
|
latency_req < LATENCY_THRESHOLD_NS))
|
|
goto out_tick;
|
|
|
|
duration_ns = tick_nohz_get_sleep_length(&delta_tick);
|
|
cpu_data->sleep_length_ns = duration_ns;
|
|
|
|
/*
|
|
* If the tick has been stopped and the closest timer is too far away,
|
|
* update the selection to prevent the CPU from getting stuck in a
|
|
* shallow idle state for too long.
|
|
*/
|
|
if (tick_nohz_tick_stopped() && duration_ns > SAFE_TIMER_RANGE_NS &&
|
|
drv->states[idx].target_residency_ns < TICK_NSEC) {
|
|
/*
|
|
* Look for the deepest enabled idle state with exit latency
|
|
* within the PM QoS limit and with target residency within
|
|
* duration_ns.
|
|
*/
|
|
for (i = constraint_idx; i > idx; i--) {
|
|
if (dev->states_usage[i].disable)
|
|
continue;
|
|
|
|
if (drv->states[i].target_residency_ns <= duration_ns) {
|
|
idx = i;
|
|
break;
|
|
}
|
|
}
|
|
return idx;
|
|
}
|
|
|
|
if (!idx)
|
|
goto out_tick;
|
|
|
|
/*
|
|
* If the closest expected timer is before the target residency of the
|
|
* candidate state, a shallower one needs to be found.
|
|
*/
|
|
if (drv->states[idx].target_residency_ns > duration_ns)
|
|
idx = teo_find_shallower_state(drv, dev, idx, duration_ns);
|
|
|
|
/*
|
|
* If the selected state's target residency is below the tick length
|
|
* and intercepts occurring before the tick length are the majority of
|
|
* total wakeup events, do not stop the tick.
|
|
*/
|
|
if (drv->states[idx].target_residency_ns < TICK_NSEC &&
|
|
3 * cpu_data->tick_intercepts >= 2 * cpu_data->total)
|
|
duration_ns = TICK_NSEC / 2;
|
|
|
|
end:
|
|
/*
|
|
* Allow the tick to be stopped unless the selected state is a polling
|
|
* one or the expected idle duration is shorter than the tick period
|
|
* length.
|
|
*/
|
|
if ((!(drv->states[idx].flags & CPUIDLE_FLAG_POLLING) &&
|
|
duration_ns >= TICK_NSEC) || tick_nohz_tick_stopped())
|
|
return idx;
|
|
|
|
/*
|
|
* The tick is not going to be stopped, so if the target residency of
|
|
* the state to be returned is not within the time till the closest
|
|
* timer including the tick, try to correct that.
|
|
*/
|
|
if (idx > idx0 &&
|
|
drv->states[idx].target_residency_ns > delta_tick)
|
|
idx = teo_find_shallower_state(drv, dev, idx, delta_tick);
|
|
|
|
out_tick:
|
|
*stop_tick = false;
|
|
return idx;
|
|
}
|
|
|
|
/**
|
|
* teo_reflect - Note that governor data for the CPU need to be updated.
|
|
* @dev: Target CPU.
|
|
* @state: Entered state.
|
|
*/
|
|
static void teo_reflect(struct cpuidle_device *dev, int state)
|
|
{
|
|
struct teo_cpu *cpu_data = this_cpu_ptr(&teo_cpus);
|
|
|
|
cpu_data->tick_wakeup = tick_nohz_idle_got_tick();
|
|
|
|
dev->last_state_idx = state;
|
|
}
|
|
|
|
/**
|
|
* teo_enable_device - Initialize the governor's data for the target CPU.
|
|
* @drv: cpuidle driver (not used).
|
|
* @dev: Target CPU.
|
|
*/
|
|
static int teo_enable_device(struct cpuidle_driver *drv,
|
|
struct cpuidle_device *dev)
|
|
{
|
|
struct teo_cpu *cpu_data = per_cpu_ptr(&teo_cpus, dev->cpu);
|
|
|
|
memset(cpu_data, 0, sizeof(*cpu_data));
|
|
|
|
return 0;
|
|
}
|
|
|
|
static struct cpuidle_governor teo_governor = {
|
|
.name = "teo",
|
|
.rating = 19,
|
|
.enable = teo_enable_device,
|
|
.select = teo_select,
|
|
.reflect = teo_reflect,
|
|
};
|
|
|
|
static int __init teo_governor_init(void)
|
|
{
|
|
return cpuidle_register_governor(&teo_governor);
|
|
}
|
|
|
|
postcore_initcall(teo_governor_init);
|