Rescaling values close to the max (U16_MAX) temporarily creates values
that exceed the s32 range. This caused value overflow in case when, for
example, a periodic effect phase was higer than 180 degrees. In turn,
rescale function could return values outised of the logical range of the
HID field.
Fix by using 64 bit signed integer to store the value during calculation
but still return only 32 bit integer.
Closes: https://github.com/JacKeTUs/universal-pidff/issues/116
Fixes: 224ee88fe3 ("Input: add force feedback driver for PID devices")
Cc: stable@vger.kernel.org
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Some devices (mainly Asetek) do not have deadband field in set
conditional usage. Do not fail set conditional usage search if it's
missing. Allows conditional effect playback on Asetek wheelbases.
Deadband is practically never used in simracing anyway.
Align property name in the whole driver to use 'deadband' without space.
Co-developed-by: Oleg Makarenko <oleg@makarenk.ooo>
Signed-off-by: Oleg Makarenko <oleg@makarenk.ooo>
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
This is the same case as the previous MISSING_NEG_COEFFICIENT quirk
Co-developed-by: Oleg Makarenko <oleg@makarenk.ooo>
Signed-off-by: Oleg Makarenko <oleg@makarenk.ooo>
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
This was done entirely with mindless brute force, using
git grep -l '\<k[vmz]*alloc_objs*(.*, GFP_KERNEL)' |
xargs sed -i 's/\(alloc_objs*(.*\), GFP_KERNEL)/\1)/'
to convert the new alloc_obj() users that had a simple GFP_KERNEL
argument to just drop that argument.
Note that due to the extreme simplicity of the scripting, any slightly
more complex cases spread over multiple lines would not be triggered:
they definitely exist, but this covers the vast bulk of the cases, and
the resulting diff is also then easier to check automatically.
For the same reason the 'flex' versions will be done as a separate
conversion.
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
As reported by MPDarkGuy on discord, NULL pointer dereferences were
happening because not all the conditional effects bits were cleared.
Properly clear all conditional effect bits from ffbit
Fixes: 7f3d7bc0df ("HID: pidff: Better quirk assigment when searching for fields")
Cc: stable@vger.kernel.org # 6.18.x
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
This is the result of running the Coccinelle script from
scripts/coccinelle/api/kmalloc_objs.cocci. The script is designed to
avoid scalar types (which need careful case-by-case checking), and
instead replace kmalloc-family calls that allocate struct or union
object instances:
Single allocations: kmalloc(sizeof(TYPE), ...)
are replaced with: kmalloc_obj(TYPE, ...)
Array allocations: kmalloc_array(COUNT, sizeof(TYPE), ...)
are replaced with: kmalloc_objs(TYPE, COUNT, ...)
Flex array allocations: kmalloc(struct_size(PTR, FAM, COUNT), ...)
are replaced with: kmalloc_flex(*PTR, FAM, COUNT, ...)
(where TYPE may also be *VAR)
The resulting allocations no longer return "void *", instead returning
"TYPE *".
Signed-off-by: Kees Cook <kees@kernel.org>
Some games (mainly observed with Kylotonn's WRC Serises) set trigger
button to a random value, or always the same one, out of range.
I observed 307 and other values but, for example, my Moza R9 only
exposes 128 buttons AND it's trigger button field is 8-bit. This causes
errors to appear in dmesg.
Only set the trigger button and trigger interval in the trigger button
is in range of the field.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
A small bug made it's way here when rewriting code to Linux quality.
Currently, if an effect is not infinite and a program requests it's
playback with the same number of loops, the play command won't be fired
and if an effect is infinite, the spam will continue.
We want every playback update for non-infinite effects and only some
for infinite (detecting when a program requests stop with 0 which will
be different than previous value which is usually 1 or 255).
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
As reported by Dan Carpenter, if the axes_enable field wasn't found,
trying to find the axes themselves will result in a null pointer
dereference. This could only occur with a broken PID descriptor, but
it's worth protecting from.
Exit early if the axes_enable wasn't found AND add a gate to the
pidff_find_special_keys to exit early if the passed HID field is null.
This will protect again null dereferencing in the future and properly
return 0 found special keys.
Fixes: 1d72e7bd34 ("HID: pidff: Add support for AXES_ENABLE field")
Reported-by: Dan Carpenter <dan.carpenter@linaro.org>
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Keep track of effect's loop_count to reduce the spam of ffb play
commands coming from some games. This should speed up normal magnitude
etc updates and slightly increase max possible FFB refresh rate.
Helps games like Dirt Rally 2.0, F1 2023, WRC from KT
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Will be used by ff-effect based autocentering
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Some users might try to contact him about issues and he's no longer
active when it comes to the driver development/fixes.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Fixes force feedback for devices built with MMOS firmware and many more
not yet detected devices.
Update quirks mask debug message to always contain all 32 bits of data.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
It will be used in a few more places so this makes sure it will always
work the same.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
One of the more complicated functions. Expunge some of the logic to
separate functions (FF -> PID id conversion)
Add a macro for envelope check to make it more readable in the upload
function.
All this made it possible to to expunge common code from the big switch
statement and reduce the overall function size considerably. Now it can
fit on one screen.
Move the effect_cout logic from report functions to upload/erase
functions.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Better indicate what operation is requested on a given effect (play or
stop). Previously, we only had the info about requesting playback but
this could be misleading when the looop count is 0.
Add debug print that shows what device control command was actually sent
to the device. Print out its hex hid usage.
Make field_index const to make sure it won't be changed by mistake later.
Signed-off-by: Jiri Kosina <jkosina@suse.com>
AXES_ENABLE can be used in place of DIRECTION_ENABLE to indicate, which
FFB-enabled axes will be affected by a given effect. EFFECT_DIRECTION
enables all and uses the first direction only while AXES_ENABLE is a
bitmask and bit indexes are the same as the defined GD usages in the
EFFECT_DIRECTION array. Each axis can have it's own direction in this
case.
Search for AXES_ENABLE, set AXES_ENABLE for all axes if DIRECTION_ENABLE
is not used.
Search for specific axes in the direction array. Save their indexes. This
let us know what axes are actually available on the device and which bit
in the AXES_ENABLE field corresponds to which axis.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Some deduplication and splitting into separate functions. This is now
way easier to comprehend and parse mentally.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Assign quirks directly when they're discovered. Way easier to understand
without relying on return values.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
It's naming suggests it's a count of the records required by the USB PID
standard and this driver.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Reviewed-by: Oleg Makarenko <oleg@makarenk.ooo>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Could lead to issues when arrays won't be 8 bit fields
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Reviewed-by: Oleg Makarenko <oleg@makarenk.ooo>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
All the envelope settings work correctly and even if we wanted to debug
something about the envelope report, we would not only need the attack
level but it's length and fade properties to have a full image.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Reviewed-by: Oleg Makarenko <oleg@makarenk.ooo>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Abstracts away too little of the functionality and replaces a nice,
defined value with a magic bool. There's no actual need for it.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Reviewed-by: Oleg Makarenko <oleg@makarenk.ooo>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
The already fixed bug in SDL only affected conditional effects. This
should fix FFB in Forza Horizion 4/5 on Moza Devices as Forza Horizon
flips the constant force direction instead of using negative magnitude
values.
Changing the direction in the effect directly in pidff_upload_effect()
would affect it's value in further operations like comparing to the old
effect and/or just reading the effect values in the user application.
This, in turn, would lead to constant PID_SET_EFFECT spam as the effect
direction would constantly not match the value that's set by the
application.
This way, it's still transparent to any software/API.
Only affects conditional effects now so it's better for it to explicitly
state that in the name. If any HW ever needs fixed direction for other
effects, we'll add more quirks.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Reviewed-by: Oleg Makarenko <oleg@makarenk.ooo>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Fixes blank line warning from checkpatch.pl script
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Fixes chechpatch.pl warning about missing blank line
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
As the search for Device Control report is permissive, make sure the
desired field was actually found, before trying to set it.
Fix bitmask clearing as it was erronously using index instead of
index - 1 (HID arrays index is 1-based).
Add last two missing Device Control usages to the defined array.
PID_PAUSE and PID_CONTINUE.
Signed-off-by: Jiri Kosina <jkosina@suse.com>
As per USB PID standard:
INFINITE - Referrers to the maximum value of a range. i.e. if in an 8
bit unsigned field the value of 255 would indicate INFINITE.
Detecting 0xffff (U16_MAX) is still important as we MIGHT get this value
as infinite from some native software as 0 was never actually defined
in Linux' FF api as the infinite value. I'm working on it though.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Ensures the loop count will never exceed the logical_maximum.
Fixes implementation errors happening when applications use the max
value of int32/DWORD as the effect iterations. This could be observed
when running software both native and in wine.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Probably left out as a mistake after Anssi created the helper macro
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
If an error happens on the device, the driver will no longer fall
into the trap of reading this status 60 times before it decides that
this reply won't change to success/memory full.
Greatly reduces communication overhead during device error situation.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Update comments to fully conform to the Linux comment styling.
Define Linux infinite effect duration (0) as FF_INFINITE
Chanage Oleg's name order
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
As noted by Anssi some 20 years ago, pool report is sometimes messed up.
This worked fine on many devices but casued oops on VRS DirectForce PRO.
Here, we're making sure pool report is refetched before trying to access
any of it's fields. While loop was replaced with a for loop + exit
conditions were moved aroud to decrease the possibility of creating an
infinite loop scenario.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
We only want to refetch the pool report during device init. Reset
function is now called when uploading effects to an empty device so
extract pool fetch to separate function and call it from init before
autocenter check (autocenter check triggered reset during init).
Remove a superfluous pointer declaration and assigment as well.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Reviewed-by: Michał Kopeć <michal@nozomi.space>
Reviewed-by: Paul Dino Jones <paul@spacefreak18.xyz>
Tested-by: Paul Dino Jones <paul@spacefreak18.xyz>
Tested-by: Cristóferson Bueno <cbueno81@gmail.com>
Tested-by: Pablo Cisneros <patchkez@protonmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Makes it obvious these magic values ARE in fact derived from min and
max values for s16 and u16
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Reviewed-by: Michał Kopeć <michal@nozomi.space>
Reviewed-by: Paul Dino Jones <paul@spacefreak18.xyz>
Tested-by: Paul Dino Jones <paul@spacefreak18.xyz>
Tested-by: Cristóferson Bueno <cbueno81@gmail.com>
Tested-by: Pablo Cisneros <patchkez@protonmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
This function overrelies on ternary operators and makes it hard to parse
it mentally. New version makes it very easy to understand.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Reviewed-by: Michał Kopeć <michal@nozomi.space>
Reviewed-by: Paul Dino Jones <paul@spacefreak18.xyz>
Tested-by: Paul Dino Jones <paul@spacefreak18.xyz>
Tested-by: Cristóferson Bueno <cbueno81@gmail.com>
Tested-by: Pablo Cisneros <patchkez@protonmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>
Do not clutter hid includes with stuff not needed outside of
the kernel.
Signed-off-by: Tomasz Pakuła <tomasz.pakula.oficjalny@gmail.com>
Reviewed-by: Michał Kopeć <michal@nozomi.space>
Reviewed-by: Paul Dino Jones <paul@spacefreak18.xyz>
Tested-by: Paul Dino Jones <paul@spacefreak18.xyz>
Tested-by: Cristóferson Bueno <cbueno81@gmail.com>
Tested-by: Pablo Cisneros <patchkez@protonmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.com>