Document the scope parameter for devlink resource show, which allows
filtering the dump to device-level or port-level resources only.
Signed-off-by: Or Har-Toov <ohartoov@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Link: https://patch.msgid.link/20260407194107.148063-13-tariqt@nvidia.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Document the port-level resource support and the option to dump all
resources, including both device-level and port-level entries.
Signed-off-by: Or Har-Toov <ohartoov@nvidia.com>
Reviewed-by: Shay Drori <shayd@nvidia.com>
Reviewed-by: Moshe Shemesh <moshe@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Tariq Toukan <tariqt@nvidia.com>
Link: https://patch.msgid.link/20260407194107.148063-10-tariqt@nvidia.com
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
The switch ASIC has a limited capacity of physical ('flavour physical'
in devlink terminology) ports that it can support. While each system is
brought up with a different number of ports, this number can be
increased via splitting up to the ASIC's limit.
Expose physical ports as a devlink resource so that user space will have
visibility to the maximum number of ports that can be supported and the
current occupancy.
In addition, add a "Generic Resources" section in devlink-resource
documentation so the different drivers will be aligned by the same resource
name when exposing to user space.
Signed-off-by: Danielle Ratson <danieller@nvidia.com>
Reviewed-by: Jiri Pirko <jiri@nvidia.com>
Signed-off-by: Ido Schimmel <idosch@nvidia.com>
Signed-off-by: Jakub Kicinski <kuba@kernel.org>
Take the little bit of documentation for resources from various commit
messages and combine it into a new devlink-resource.rst file.
This could probably be expanded on even further by someone with more
knowledge of how the devlink resources work.
Signed-off-by: Jacob Keller <jacob.e.keller@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>