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drm/radeon: Do not hold console lock during resume
The function radeon_resume_kms() acquires the console lock. It is inconsistent, as it depends on the notify_client argument. That lock then covers a number of suspend operations that are unrelated to the console. Remove the calls to console_lock() and console_unlock() from the radeon function. The console lock is only required by DRM's fbdev emulation, which acquires it as necessary. Also fixes a possible circular dependency between the console lock and the client-list mutex, where the mutex is supposed to be taken first. Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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@ -26,7 +26,6 @@
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* Jerome Glisse
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*/
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#include <linux/console.h>
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#include <linux/efi.h>
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#include <linux/pci.h>
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#include <linux/pm_runtime.h>
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@ -1659,17 +1658,11 @@ int radeon_resume_kms(struct drm_device *dev, bool resume, bool notify_clients)
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if (dev->switch_power_state == DRM_SWITCH_POWER_OFF)
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return 0;
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if (notify_clients) {
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console_lock();
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}
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if (resume) {
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pci_set_power_state(pdev, PCI_D0);
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pci_restore_state(pdev);
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if (pci_enable_device(pdev)) {
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if (notify_clients)
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console_unlock();
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if (pci_enable_device(pdev))
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return -1;
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}
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}
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/* resume AGP if in use */
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radeon_agp_resume(rdev);
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@ -1745,10 +1738,8 @@ int radeon_resume_kms(struct drm_device *dev, bool resume, bool notify_clients)
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if ((rdev->pm.pm_method == PM_METHOD_DPM) && rdev->pm.dpm_enabled)
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radeon_pm_compute_clocks(rdev);
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if (notify_clients) {
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drm_client_dev_resume(dev, true);
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console_unlock();
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}
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if (notify_clients)
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drm_client_dev_resume(dev, false);
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return 0;
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}
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