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sched_ext: idle: Fix scx_bpf_pick_any_cpu_node() behavior
When %SCX_PICK_IDLE_IN_NODE is specified, scx_bpf_pick_any_cpu_node()
should always return a CPU from the specified node, regardless of its
idle state.
Also clarify this logic in the function documentation.
Fixes: 01059219b0 ("sched_ext: idle: Introduce node-aware idle cpu kfunc helpers")
Signed-off-by: Andrea Righi <arighi@nvidia.com>
Signed-off-by: Tejun Heo <tj@kernel.org>
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@ -1029,8 +1029,9 @@ __bpf_kfunc s32 scx_bpf_pick_idle_cpu(const struct cpumask *cpus_allowed,
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* empty.
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*
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* The search starts from @node and proceeds to other online NUMA nodes in
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* order of increasing distance (unless SCX_PICK_IDLE_IN_NODE is specified,
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* in which case the search is limited to the target @node).
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* order of increasing distance (unless %SCX_PICK_IDLE_IN_NODE is specified,
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* in which case the search is limited to the target @node, regardless of
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* the CPU idle state).
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*
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* If ops.update_idle() is implemented and %SCX_OPS_KEEP_BUILTIN_IDLE is not
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* set, this function can't tell which CPUs are idle and will always pick any
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@ -1049,7 +1050,10 @@ __bpf_kfunc s32 scx_bpf_pick_any_cpu_node(const struct cpumask *cpus_allowed,
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if (cpu >= 0)
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return cpu;
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cpu = cpumask_any_distribute(cpus_allowed);
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if (flags & SCX_PICK_IDLE_IN_NODE)
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cpu = cpumask_any_and_distribute(cpumask_of_node(node), cpus_allowed);
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else
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cpu = cpumask_any_distribute(cpus_allowed);
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if (cpu < nr_cpu_ids)
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return cpu;
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else
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