drm/amd/display: Add opp recout adjustment

[Why]
For subsampled YUV output formats, more pixels can get fetched and be
used for scaling.

[How]
Add the adjustment to the calculated recout, so the viewport covers the
corresponding pixels on the source plane.

Signed-off-by: Navid Assadian <Navid.Assadian@amd.com>
Reviewed-by: Samson Tam <Samson.Tam@amd.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
This commit is contained in:
Navid Assadian 2025-01-20 12:35:23 -05:00 committed by Alex Deucher
parent 86f06bcbb5
commit fba4d19f37
2 changed files with 35 additions and 6 deletions

View File

@ -76,6 +76,21 @@ static struct spl_rect shift_rec(const struct spl_rect *rec_in, int x, int y)
return rec_out;
}
static void spl_opp_adjust_rect(struct spl_rect *rec, const struct spl_opp_adjust *adjust)
{
if ((rec->x + adjust->x) >= 0)
rec->x += adjust->x;
if ((rec->y + adjust->y) >= 0)
rec->y += adjust->y;
if ((rec->width + adjust->width) >= 1)
rec->width += adjust->width;
if ((rec->height + adjust->height) >= 1)
rec->height += adjust->height;
}
static struct spl_rect calculate_plane_rec_in_timing_active(
struct spl_in *spl_in,
const struct spl_rect *rec_in)
@ -723,13 +738,15 @@ static void spl_handle_3d_recout(struct spl_in *spl_in, struct spl_rect *recout)
}
}
static void spl_clamp_viewport(struct spl_rect *viewport)
static void spl_clamp_viewport(struct spl_rect *viewport, int min_viewport_size)
{
if (min_viewport_size == 0)
min_viewport_size = MIN_VIEWPORT_SIZE;
/* Clamp minimum viewport size */
if (viewport->height < MIN_VIEWPORT_SIZE)
viewport->height = MIN_VIEWPORT_SIZE;
if (viewport->width < MIN_VIEWPORT_SIZE)
viewport->width = MIN_VIEWPORT_SIZE;
if (viewport->height < min_viewport_size)
viewport->height = min_viewport_size;
if (viewport->width < min_viewport_size)
viewport->width = min_viewport_size;
}
static enum scl_mode spl_get_dscl_mode(const struct spl_in *spl_in,
@ -1764,6 +1781,8 @@ static bool spl_calculate_number_of_taps(struct spl_in *spl_in, struct spl_scrat
spl_calculate_recout(spl_in, spl_scratch, spl_out);
/* depends on pixel format */
spl_calculate_scaling_ratios(spl_in, spl_scratch, spl_out);
/* Adjust recout for opp if needed */
spl_opp_adjust_rect(&spl_scratch->scl_data.recout, &spl_in->basic_in.opp_recout_adjust);
/* depends on scaling ratios and recout, does not calculate offset yet */
spl_calculate_viewport_size(spl_in, spl_scratch);
@ -1800,7 +1819,7 @@ bool spl_calculate_scaler_params(struct spl_in *spl_in, struct spl_out *spl_out)
// Handle 3d recout
spl_handle_3d_recout(spl_in, &spl_scratch.scl_data.recout);
// Clamp
spl_clamp_viewport(&spl_scratch.scl_data.viewport);
spl_clamp_viewport(&spl_scratch.scl_data.viewport, spl_in->min_viewport_size);
// Save all calculated parameters in dscl_prog_data structure to program hw registers
spl_set_dscl_prog_data(spl_in, &spl_scratch, spl_out, enable_easf_v, enable_easf_h, enable_isharp);

View File

@ -427,6 +427,14 @@ struct spl_out {
// SPL inputs
// opp extra adjustment for rect
struct spl_opp_adjust {
int x;
int y;
int width;
int height;
};
// Basic input information
struct basic_in {
enum spl_pixel_format format; // Pixel Format
@ -444,6 +452,7 @@ struct basic_in {
} num_slices_recout_width;
} num_h_slices_recout_width_align;
int mpc_h_slice_index; // previous mpc_combine_v - split_idx
struct spl_opp_adjust opp_recout_adjust;
// Inputs for adaptive scaler - TODO
enum spl_transfer_func_type tf_type; /* Transfer function type */
enum spl_transfer_func_predefined tf_predefined_type; /* Transfer function predefined type */
@ -535,6 +544,7 @@ struct spl_in {
bool is_hdr_on;
int h_active;
int v_active;
int min_viewport_size;
int sdr_white_level_nits;
enum sharpen_policy sharpen_policy;
};