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dm vdo vio-pool: allow variable-sized metadata vios
With larger-sized metadata vio pools, vdo will sometimes need to issue I/O with a smaller size than the allocated size. Since vio_reset_bio is where the bvec array and I/O size are initialized, this reset interface must now specify what I/O size to use. Signed-off-by: Ken Raeburn <raeburn@redhat.com> Signed-off-by: Matthew Sakai <msakai@redhat.com> Signed-off-by: Mikulas Patocka <mpatocka@redhat.com>
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@ -327,6 +327,7 @@ void vdo_submit_data_vio(struct data_vio *data_vio)
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* @error_handler: the handler for submission or I/O errors (may be NULL)
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* @operation: the type of I/O to perform
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* @data: the buffer to read or write (may be NULL)
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* @size: the I/O amount in bytes
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*
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* The vio is enqueued on a vdo bio queue so that bio submission (which may block) does not block
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* other vdo threads.
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@ -338,7 +339,7 @@ void vdo_submit_data_vio(struct data_vio *data_vio)
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*/
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void __submit_metadata_vio(struct vio *vio, physical_block_number_t physical,
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bio_end_io_t callback, vdo_action_fn error_handler,
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blk_opf_t operation, char *data)
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blk_opf_t operation, char *data, int size)
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{
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int result;
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struct vdo_completion *completion = &vio->completion;
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@ -349,7 +350,8 @@ void __submit_metadata_vio(struct vio *vio, physical_block_number_t physical,
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vdo_reset_completion(completion);
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completion->error_handler = error_handler;
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result = vio_reset_bio(vio, data, callback, operation | REQ_META, physical);
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result = vio_reset_bio_with_size(vio, data, size, callback, operation | REQ_META,
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physical);
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if (result != VDO_SUCCESS) {
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continue_vio(vio, result);
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return;
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@ -8,6 +8,7 @@
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#include <linux/bio.h>
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#include "constants.h"
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#include "types.h"
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struct io_submitter;
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@ -26,14 +27,25 @@ void vdo_submit_data_vio(struct data_vio *data_vio);
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void __submit_metadata_vio(struct vio *vio, physical_block_number_t physical,
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bio_end_io_t callback, vdo_action_fn error_handler,
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blk_opf_t operation, char *data);
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blk_opf_t operation, char *data, int size);
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static inline void vdo_submit_metadata_vio(struct vio *vio, physical_block_number_t physical,
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bio_end_io_t callback, vdo_action_fn error_handler,
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blk_opf_t operation)
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{
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__submit_metadata_vio(vio, physical, callback, error_handler,
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operation, vio->data);
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operation, vio->data, vio->block_count * VDO_BLOCK_SIZE);
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}
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static inline void vdo_submit_metadata_vio_with_size(struct vio *vio,
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physical_block_number_t physical,
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bio_end_io_t callback,
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vdo_action_fn error_handler,
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blk_opf_t operation,
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int size)
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{
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__submit_metadata_vio(vio, physical, callback, error_handler,
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operation, vio->data, size);
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}
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static inline void vdo_submit_flush_vio(struct vio *vio, bio_end_io_t callback,
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@ -41,7 +53,7 @@ static inline void vdo_submit_flush_vio(struct vio *vio, bio_end_io_t callback,
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{
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/* FIXME: Can we just use REQ_OP_FLUSH? */
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__submit_metadata_vio(vio, 0, callback, error_handler,
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REQ_OP_WRITE | REQ_PREFLUSH, NULL);
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REQ_OP_WRITE | REQ_PREFLUSH, NULL, 0);
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}
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#endif /* VDO_IO_SUBMITTER_H */
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@ -376,6 +376,9 @@ struct vio {
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/* The size of this vio in blocks */
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unsigned int block_count;
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/* The amount of data to be read or written, in bytes */
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unsigned int io_size;
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/* The data being read or written. */
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char *data;
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@ -188,14 +188,23 @@ void vdo_set_bio_properties(struct bio *bio, struct vio *vio, bio_end_io_t callb
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/*
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* Prepares the bio to perform IO with the specified buffer. May only be used on a VDO-allocated
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* bio, as it assumes the bio wraps a 4k buffer that is 4k aligned, but there does not have to be a
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* vio associated with the bio.
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* bio, as it assumes the bio wraps a 4k-multiple buffer that is 4k aligned, but there does not
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* have to be a vio associated with the bio.
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*/
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int vio_reset_bio(struct vio *vio, char *data, bio_end_io_t callback,
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blk_opf_t bi_opf, physical_block_number_t pbn)
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{
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int bvec_count, offset, len, i;
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return vio_reset_bio_with_size(vio, data, vio->block_count * VDO_BLOCK_SIZE,
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callback, bi_opf, pbn);
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}
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int vio_reset_bio_with_size(struct vio *vio, char *data, int size, bio_end_io_t callback,
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blk_opf_t bi_opf, physical_block_number_t pbn)
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{
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int bvec_count, offset, i;
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struct bio *bio = vio->bio;
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int vio_size = vio->block_count * VDO_BLOCK_SIZE;
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int remaining;
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bio_reset(bio, bio->bi_bdev, bi_opf);
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vdo_set_bio_properties(bio, vio, callback, bi_opf, pbn);
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@ -205,22 +214,21 @@ int vio_reset_bio(struct vio *vio, char *data, bio_end_io_t callback,
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bio->bi_ioprio = 0;
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bio->bi_io_vec = bio->bi_inline_vecs;
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bio->bi_max_vecs = vio->block_count + 1;
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len = VDO_BLOCK_SIZE * vio->block_count;
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if (VDO_ASSERT(size <= vio_size, "specified size %d is not greater than allocated %d",
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size, vio_size) != VDO_SUCCESS)
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size = vio_size;
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vio->io_size = size;
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offset = offset_in_page(data);
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bvec_count = DIV_ROUND_UP(offset + len, PAGE_SIZE);
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bvec_count = DIV_ROUND_UP(offset + size, PAGE_SIZE);
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remaining = size;
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/*
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* If we knew that data was always on one page, or contiguous pages, we wouldn't need the
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* loop. But if we're using vmalloc, it's not impossible that the data is in different
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* pages that can't be merged in bio_add_page...
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*/
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for (i = 0; (i < bvec_count) && (len > 0); i++) {
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for (i = 0; (i < bvec_count) && (remaining > 0); i++) {
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struct page *page;
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int bytes_added;
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int bytes = PAGE_SIZE - offset;
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if (bytes > len)
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bytes = len;
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if (bytes > remaining)
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bytes = remaining;
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page = is_vmalloc_addr(data) ? vmalloc_to_page(data) : virt_to_page(data);
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bytes_added = bio_add_page(bio, page, bytes, offset);
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@ -232,7 +240,7 @@ int vio_reset_bio(struct vio *vio, char *data, bio_end_io_t callback,
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}
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data += bytes;
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len -= bytes;
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remaining -= bytes;
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offset = 0;
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}
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@ -125,6 +125,8 @@ void vdo_set_bio_properties(struct bio *bio, struct vio *vio, bio_end_io_t callb
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int vio_reset_bio(struct vio *vio, char *data, bio_end_io_t callback,
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blk_opf_t bi_opf, physical_block_number_t pbn);
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int vio_reset_bio_with_size(struct vio *vio, char *data, int size, bio_end_io_t callback,
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blk_opf_t bi_opf, physical_block_number_t pbn);
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void update_vio_error_stats(struct vio *vio, const char *format, ...)
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__printf(2, 3);
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