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bpf/verifier: Optimize ID mapping reset in states_equal
Currently, reset_idmap_scratch() performs a 4.7KB memset() in every states_equal() call. Optimize this by using a counter to track used ID mappings, replacing the O(N) memset() with an O(1) reset and bounding the search loop in check_ids(). Signed-off-by: Qiliang Yuan <realwujing@gmail.com> Signed-off-by: Andrii Nakryiko <andrii@kernel.org> Acked-by: Eduard Zingerman <eddyz87@gmail.com> Link: https://lore.kernel.org/bpf/20260120023234.77673-1-realwujing@gmail.com
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@ -692,6 +692,7 @@ struct bpf_id_pair {
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struct bpf_idmap {
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u32 tmp_id_gen;
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u32 cnt;
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struct bpf_id_pair map[BPF_ID_MAP_SIZE];
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};
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@ -19000,18 +19000,21 @@ static bool check_ids(u32 old_id, u32 cur_id, struct bpf_idmap *idmap)
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if (old_id == 0) /* cur_id == 0 as well */
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return true;
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for (i = 0; i < BPF_ID_MAP_SIZE; i++) {
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if (!map[i].old) {
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/* Reached an empty slot; haven't seen this id before */
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map[i].old = old_id;
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map[i].cur = cur_id;
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return true;
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}
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for (i = 0; i < idmap->cnt; i++) {
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if (map[i].old == old_id)
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return map[i].cur == cur_id;
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if (map[i].cur == cur_id)
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return false;
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}
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/* Reached the end of known mappings; haven't seen this id before */
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if (idmap->cnt < BPF_ID_MAP_SIZE) {
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map[idmap->cnt].old = old_id;
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map[idmap->cnt].cur = cur_id;
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idmap->cnt++;
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return true;
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}
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/* We ran out of idmap slots, which should be impossible */
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WARN_ON_ONCE(1);
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return false;
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@ -19520,8 +19523,10 @@ static bool func_states_equal(struct bpf_verifier_env *env, struct bpf_func_stat
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static void reset_idmap_scratch(struct bpf_verifier_env *env)
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{
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env->idmap_scratch.tmp_id_gen = env->id_gen;
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memset(&env->idmap_scratch.map, 0, sizeof(env->idmap_scratch.map));
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struct bpf_idmap *idmap = &env->idmap_scratch;
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idmap->tmp_id_gen = env->id_gen;
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idmap->cnt = 0;
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}
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static bool states_equal(struct bpf_verifier_env *env,
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