diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c index 9f5c4c101581..23b3c536d53d 100644 --- a/drivers/video/fbdev/core/fbcon.c +++ b/drivers/video/fbdev/core/fbcon.c @@ -2641,9 +2641,31 @@ static void fbcon_modechanged(struct fb_info *info) fbcon_info_from_console(par->currcon) != info) return; + /* + * Clear the selection before switching bitops. Without this, the + * clear_selection() inside vc_resize() below repaints the highlighted + * cells through the new bitops while the console geometry(vc_rows/vc_cols) + * has not been updated to match, so the repaint is computed from a + * half-switched geometry and overflows the framebuffer address. + * Pre-clearing makes that repaint a no-op. + */ + clear_selection(); + p = &fb_display[vc->vc_num]; set_blitting_type(vc, info); + /* + * Rebuild par->rotated.buf for the new rotation now that bitops have + * switched. The new putcs/cursor ops read this buffer; if it is still + * sized for the old rotation, fbcon_putcs() and the cursor path reached + * via update_screen() below overflow it. Mirrors fbcon_switch(); fall + * back to unrotated rendering on allocation failure. + */ + if (par->bitops->rotate_font && par->bitops->rotate_font(info, vc)) { + par->rotate = FB_ROTATE_UR; + set_blitting_type(vc, info); + } + if (con_is_visible(vc)) { var_to_display(p, &info->var, info); cols = FBCON_SWAP(par->rotate, info->var.xres, info->var.yres); @@ -2675,6 +2697,9 @@ static void fbcon_set_all_vcs(struct fb_info *info) if (!par || par->currcon < 0) return; + /* See the comment in fbcon_modechanged(). */ + clear_selection(); + for (i = first_fb_vc; i <= last_fb_vc; i++) { vc = vc_cons[i].d; if (!vc || vc->vc_mode != KD_TEXT ||