diff --git a/include/linux/bpf_verifier.h b/include/linux/bpf_verifier.h index c15a4c26a43b..203fb751eeae 100644 --- a/include/linux/bpf_verifier.h +++ b/include/linux/bpf_verifier.h @@ -552,10 +552,14 @@ struct bpf_verifier_state { u32 may_goto_depth; }; -#define bpf_get_spilled_reg(slot, frame, mask) \ - (((slot < frame->allocated_stack / BPF_REG_SIZE) && \ - ((1 << frame->stack[slot].slot_type[BPF_REG_SIZE - 1]) & (mask))) \ - ? &frame->stack[slot].spilled_ptr : NULL) +static inline struct bpf_reg_state * +bpf_get_spilled_reg(int slot, struct bpf_func_state *frame, u32 mask) +{ + if (slot < frame->allocated_stack / BPF_REG_SIZE && + (1 << frame->stack[slot].slot_type[BPF_REG_SIZE - 1]) & mask) + return &frame->stack[slot].spilled_ptr; + return NULL; +} /* Iterate over 'frame', setting 'reg' to either NULL or a spilled register. */ #define bpf_for_each_spilled_reg(iter, frame, reg, mask) \