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RDMA/pvrdma: Use non-atomic bitmap functions when possible
In 'pvrdma_uar_table_init()', the 'tbl->table' bitmap has just been allocated, so no concurrent accesses can occur. The other accesses to the 'tbl->table' bitmap are protected by the 'tbl->lock' spinlock, so no concurrent accesses can happen. So prefer the non-atomic '__[set|clear]_bit()' functions to save a few cycles. Link: https://lore.kernel.org/r/271b0e2c316e2b4cf34ac6fbca0701edd2d882ec.1637870667.git.christophe.jaillet@wanadoo.fr Signed-off-by: Christophe JAILLET <christophe.jaillet@wanadoo.fr> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
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@ -68,7 +68,7 @@ int pvrdma_uar_table_init(struct pvrdma_dev *dev)
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return -ENOMEM;
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/* 0th UAR is taken by the device. */
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set_bit(0, tbl->table);
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__set_bit(0, tbl->table);
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return 0;
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}
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@ -100,7 +100,7 @@ int pvrdma_uar_alloc(struct pvrdma_dev *dev, struct pvrdma_uar_map *uar)
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return -ENOMEM;
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}
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set_bit(obj, tbl->table);
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__set_bit(obj, tbl->table);
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obj |= tbl->top;
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spin_unlock_irqrestore(&tbl->lock, flags);
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@ -120,7 +120,7 @@ void pvrdma_uar_free(struct pvrdma_dev *dev, struct pvrdma_uar_map *uar)
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obj = uar->index & (tbl->max - 1);
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spin_lock_irqsave(&tbl->lock, flags);
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clear_bit(obj, tbl->table);
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__clear_bit(obj, tbl->table);
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tbl->last = min(tbl->last, obj);
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tbl->top = (tbl->top + tbl->max) & tbl->mask;
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spin_unlock_irqrestore(&tbl->lock, flags);
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